~/forever/updates/addon-api
Updates
IsStatusBarDesaturated() : desaturatedIsStealthed() : resultIsStopped() : isStoppedIsStoredOnlyActive() : isActiveIsSubmerged(unit?) : resultIsSwimming(unit?) : resultIsTargetLoose() : isTargetLooseIsTestBuild() : isTestBuildIsThreatWarningEnabled() : resultIsTitleKnown(titleMaskID) : resultIsToplevel() : isTopLevelIsTrialAccount() : isTrialAccountIsTruncated() : isTruncatedIsUncollectedActive() : isActiveIsUnitModelReadyForUI(unitToken) : isReadyIsUserPlaced() : isUserPlacedIsUsingCenterForOrigin() : x, y, zIsUsingFixedTimeStep() : isUsingFixedTimeStepIsUsingGamepad() : downIsUsingModelCenterToTransform() : useCenterIsUsingMouse() : downIsUsingParentLevel() : usingParentLevelIsValid() : isValidIsValidForSelectedFloorplan() : isValidIsVeteranTrialAccount() : isVeteranTrialAccountIsVisible() : isVisibleIsWindowsClient() : isWindowsIsXPUserDisabled() : resultIsZero() : isZeroStructure IslandsQueueDifficultyInfoEnumeration ItemArmorSubclassEnumeration ItemBindEnumeration ItemClassEnumeration ItemCollectionTypeEnumeration ItemCommodityStatusConstants ItemConstsConstants ItemConsts_MainlineEnumeration ItemConsumableSubclassEnumeration ItemContainerSubclassEnumeration ItemConversionFlagsEnumeration ItemDiscoverySourceEnumeration ItemDisplayTextDisplayStyleEnumeration ItemDisplayTooltipEnabledTypeStructure ItemDisplayVisualizationInfoEnumeration ItemEnchantTypeEnumeration ItemGemColorEnumeration ItemGemSubclassEnumeration ItemHousingSubclassStructure ItemInfoResultStructure ItemInteractionChargeInfoDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.