>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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~/forever/updates/addon-api

Updates

41,215 entries
ClassSpecFrameMixin:UpdateSpecFrame()[ui code]Blizzard_PlayerSpellsClassSpecSpellMixin:OnDragStart()[ui code]Blizzard_PlayerSpellsClassSpecSpellMixin:OnEnter()[ui code]Blizzard_PlayerSpellsClassSpecSpellMixin:OnLeave()[ui code]Blizzard_PlayerSpellsClassSpecSpellMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassSpecSpellMixin:OnReceiveDrag()[ui code]Blizzard_PlayerSpellsClassSpecSpellMixin:Setup(index, spellID)[ui code]Blizzard_PlayerSpellsClassSpellFlyoutButtonMixin:Init(flyoutID)[ui code]Blizzard_GamepadActionBarsClassSpellFlyoutButtonMixin:OnEvent(event, ...)[ui code]Blizzard_GamepadActionBarsClassSpellFlyoutButtonMixin:Update()[ui code]Blizzard_GamepadActionBarsClassSpellFlyoutButtonMixin:UpdateAction(force)[ui code]Blizzard_GamepadActionBarsClassSpellFlyoutButtonMixin:UpdateVisibility()[ui code]Blizzard_GamepadActionBarsClassTalentActiveSpecMixin:ActivateSpec(index)[ui code]Blizzard_PlayerSpellsClassTalentActiveSpecMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentActiveSpecMixin:OnShow()[ui code]Blizzard_PlayerSpellsClassTalentActiveSpecMixin:Refresh()[ui code]Blizzard_PlayerSpellsClassTalentActiveSpecMixin:SetGlow(enabled)[ui code]Blizzard_PlayerSpellsClassTalentButtonArtMixin:HideActionBarHighlights()[ui code]Blizzard_PlayerSpellsClassTalentButtonArtMixin:IsInPreviewedSubTree()[ui code]Blizzard_PlayerSpellsClassTalentButtonArtMixin:OnHide()[ui code]Blizzard_PlayerSpellsClassTalentButtonArtMixin:OnShow()[ui code]Blizzard_PlayerSpellsClassTalentButtonArtMixin:ShowActionBarHighlights()[ui code]Blizzard_PlayerSpellsClassTalentButtonArtMixin:UpdateStateBorder(visualState)[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:CanPlaySelectableGlow()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:FrameHasAnyPendingChanges()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:GetActionBarStatus()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:IsInDeactivatedSubTree()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:IsInspecting()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:IsSearchMatchTypeAllowed(matchType)[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:SetSearchMatchType(matchType)[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:SetSelectableGlowDisabled(disabled)[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:ShouldShowTooltipErrors()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:UpdateActionBarStatus()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:UpdateGlow()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:UpdateSelectableGlow()[ui code]Blizzard_PlayerSpellsClassTalentButtonBaseMixin:UpdateStateBorder(visualState)[ui code]Blizzard_PlayerSpellsClassTalentButtonCapstonePipMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentButtonCapstoneWithTrackMixin:CanPlaySelectableGlow()[ui code]Blizzard_PlayerSpellsClassTalentButtonCapstoneWithTrackMixin:GetCapstonePipMixin()[ui code]Blizzard_PlayerSpellsClassTalentButtonCapstoneWithTrackMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentButtonCapstoneWithTrackMixin:UpdateEntryInfo(skipUpdate)[ui code]Blizzard_PlayerSpellsClassTalentButtonSelectMixin:ClearSelections()[ui code]Blizzard_PlayerSpellsClassTalentButtonSelectMixin:FullUpdate()[ui code]Blizzard_PlayerSpellsClassTalentButtonSelectMixin:OnEnter()[ui code]Blizzard_PlayerSpellsClassTalentButtonSelectMixin:OnLeave()[ui code]Blizzard_PlayerSpellsClassTalentButtonSelectMixin:OnLoad()[ui code]Blizzard_PlayerSpellsClassTalentButtonSelectMixin:ShowSelections()[ui code]Blizzard_PlayerSpellsClassTalentButtonSelectMixin:UpdateEntryInfo(skipUpdate)[ui code]Blizzard_PlayerSpellsClassTalentButtonSelectMixin:UpdateGlow()[ui code]Blizzard_PlayerSpells

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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