~/forever/updates/addon-api
Updates
ClassNameplateManaBar_OnUpdate(self)ClassPowerBar:GetUnit()ClassPowerBar:OnEnter()ClassPowerBar:OnEvent(event, ...)ClassPowerBar:OnLeave()ClassPowerBar:OnLoad()ClassPowerBar:SetPowerTokens(...)ClassPowerBar:SetTooltip(tooltipTitle, tooltip)ClassPowerBar:Setup()ClassPowerBar:ShouldShowBar()ClassPowerBar:TurnOff(frame, texture, toAlpha)ClassPowerBar:TurnOn(frame, texture, toAlpha)ClassPowerBar:UsesPowerToken(tokenType)ClassResourceBarMixin:HandleBarSetup()ClassResourceBarMixin:OnEvent(event, arg1, arg2)ClassResourceBarMixin:OnHideClassInfoOnPlayerFrameChanged(hideClassInfoOnPlayerFrame)ClassResourceBarMixin:OnLoad()ClassResourceBarMixin:Setup()ClassResourceBarMixin:UpdateMaxPower()ClassResourceBarMixin:UpdatePower()ClassSpecContentFrameMixin:OnActivateClicked()ClassSpecContentFrameMixin:OnActivationFlashFinished()ClassSpecContentFrameMixin:OnEnter()ClassSpecContentFrameMixin:OnHide()ClassSpecContentFrameMixin:OnLeave()ClassSpecContentFrameMixin:OnLoad()ClassSpecContentFrameMixin:SetActivationFlashPlaying(playFlash)ClassSpecContentFrameMixin:SetHoverStateActive(isActive)ClassSpecContentFrameMixin:Setup(index, sex, frameWidth, numSpecs)ClassSpecContentFrameMixin:UpdateActiveGlow(isInGlowState)ClassSpecFrameMixin:ActivateSpecByIndex(specIndex)ClassSpecFrameMixin:ActivateSpecByName(specName)ClassSpecFrameMixin:ActivateSpecByPredicate(predicate)ClassSpecFrameMixin:GetCurrentSpecIndex()ClassSpecFrameMixin:GetPlayerSpellsFrame()ClassSpecFrameMixin:GetTalentsFrame()ClassSpecFrameMixin:IsActivateInProgress()ClassSpecFrameMixin:IsCommitInProgress()ClassSpecFrameMixin:IsInspecting()ClassSpecFrameMixin:OnCommitStatusChanged()ClassSpecFrameMixin:OnEvent(event, ...)ClassSpecFrameMixin:OnHide()ClassSpecFrameMixin:OnLoad()ClassSpecFrameMixin:OnShow()ClassSpecFrameMixin:PlayActivationFlash()ClassSpecFrameMixin:SetActivateVisualsActive(active)ClassSpecFrameMixin:SetSpecActivateStarted(specIndex)ClassSpecFrameMixin:ShowTutorialHelp(showHelpFeature)ClassSpecFrameMixin:UpdateActivateButtons()ClassSpecFrameMixin:UpdateSpecContents()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.