~/forever/updates/addon-api
Updates
ChatFrameEditBoxBaseMixin:SetChatType(chatType)ChatFrameEditBoxBaseMixin:SetStickyType(stickyType)ChatFrameEditBoxBaseMixin:SetTellTarget(tellTarget)ChatFrameEditBoxBaseMixin:UpdateHeader()ChatFrameEditBoxMixin:AddHistory()ChatFrameEditBoxMixin:ClearChat()ChatFrameEditBoxMixin:Deactivate()ChatFrameEditBoxMixin:DoesCurrentChannelTargetMatch(localID)ChatFrameEditBoxMixin:HasStickyFocus()ChatFrameEditBoxMixin:OnChar()ChatFrameEditBoxMixin:OnEditFocusGained()ChatFrameEditBoxMixin:OnEditFocusLost()ChatFrameEditBoxMixin:OnEnterPressed()ChatFrameEditBoxMixin:OnEscapePressed()ChatFrameEditBoxMixin:OnEvent(event, ...)ChatFrameEditBoxMixin:OnHide()ChatFrameEditBoxMixin:OnInputLanguageChanged()ChatFrameEditBoxMixin:OnLoad()ChatFrameEditBoxMixin:OnPreSendText()ChatFrameEditBoxMixin:OnShow()ChatFrameEditBoxMixin:OnSpacePressed()ChatFrameEditBoxMixin:OnTabPressed()ChatFrameEditBoxMixin:OnTextChanged(userInput)ChatFrameEditBoxMixin:OnTextSet()ChatFrameEditBoxMixin:OnUpdate(elapsedSec)ChatFrameEditBoxMixin:ResetChatType()ChatFrameEditBoxMixin:SecureTabPressed()ChatFrameEditBoxMixin:SendMessage()ChatFrameEditBoxMixin:SetFocusRegionVertexColors(color)ChatFrameEditBoxMixin:SetFocusRegionsShown(shown)ChatFrameEditBoxMixin:SetGameLanguage(language, languageId)ChatFrameEditBoxMixin:ShouldDeactivateChatOnEditFocusLost()ChatFrameEditBoxMixin:UpdateHeader()ChatFrameEditBoxMixin:UpdateLanguageHeader()ChatFrameEditBoxMixin:UpdateNewcomerEditBoxHint(excludeChannel)ChatFrameMenuButtonMixin.AddSlashInitializer(button, chatShortcut)ChatFrameMenuButtonMixin.CreateButtonWithShortcut(description, chatName, chatShortcut, chatType, chatFrame)ChatFrameMenuButtonMixin.IsLanguageSelected(language)ChatFrameMenuButtonMixin.SetChatTypeAttribute(chatType, chatFrame)ChatFrameMenuButtonMixin.SetLanguageSelected(languageData)ChatFrameMenuButtonMixin.ValidateSelectedLanguage()ChatFrameMenuButtonMixin:OnClick()ChatFrameMenuButtonMixin:OnEvent(event, ...)ChatFrameMenuButtonMixin:OnLoad()ChatFrameMenuButtonMixin:OnShow()ChatFrameMenuButtonMixin:Reinitialize()ChatFrameMixin:AddChannel(channel)ChatFrameMixin:AddMessage(...)ChatFrameMixin:AddMessageGroup(group)ChatFrameMixin:AddPrivateMessageTarget(chatTarget)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.