~/forever/updates/addon-api
Updates
GetStringHeight() : heightGetStringWidth() : widthGetStripIntervalWhitespace() : stripGetSturdiness() : resultGetSubZoneText() : textGetTarget() : targetGetTaxiBenchmarkMode() : resultGetTexCoord() : ulX, ulY, llX, llY, urX, urY, lrX, lrYGetTexelSnappingBias() : biasGetText() : textGetTextColor() : colorR, colorG, colorB, colorAGetTextColorCurve() : curve, propertyGetTextData() : contentGetTextHeight() : heightGetTextInsets() : left, right, top, bottomGetTextScale() : textScaleGetTextWidth() : widthGetTexture() : textureFileGetTextureFileID() : textureFileGetTextureFilePath() : textureFileGetTextureSliceMargins() : left, top, right, bottomGetTextureSliceMode() : sliceModeGetThickness() : thicknessGetThreatStatusColor(gameErrorIndex) : colorR, colorG, colorBGetThumbTexture() : textureGetTickTime() : timeGetTime() : timeGetTimeModifier() : modifierGetTimePreciseSec() : timeGetTimeVisible() : timeVisibleSecondsGetTimerDuration() : durationCallbackType GetTitleIconTextureCallbackGetTitleName(titleMaskID) : titleString, playerTitleGetToAlpha() : normalizedAlphaGetToPercent() : percentGetTooltipIndex(index) : objectiveIndexGetTop() : topGetTotalDamageAbsorbs() : totalDamageAbsorbsGetTotalDuration(modifier) : totalDurationGetTotalHealAbsorbs() : totalHealAbsorbsGetTotalIncomingHeals() : totalIncomingHealsGetTotalIncomingHealsFromHealer() : totalIncomingHealsFromHealerGetTotemCannotDismiss(slot) : cannotDismissGetTotemDuration(slot) : durationGetTotemInfo(slot) : haveTotem, totemName, startTime, duration, icon, modRate, spellIDGetTotemTimeLeft(slot) : timeLeftGetType() : curveTypeGetUICameraInfo(uiCameraID) : posX, posY, posZ, lookAtX, lookAtY, lookAtZ, animID, animVariation, animFrame, useModelCenterGetUTF8CursorPosition() : cursorPositionGetUiMapID() : mapIDDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.