~/forever/updates/addon-api
Updates
CharacterTemplatesFrame_Update()CharacterUpgradeCharacterSelectBlock:GetServiceInfoByCharacterID(characterID)CharacterUpgradeCharacterSelectBlock_IsCharacterBoostable(characterID)CharacterUpgradeCharacterSelectBlock_IsFilteringByBoostable()CharacterUpgradeCharacterSelectBlock_SetFilteringByBoostable(boostsOnly)CharacterUpgradeClassTrial_OnClick(self)CharacterUpgradeCreateCharacter_OnClick(self)CharacterUpgradeEndStep:GetResult()CharacterUpgradeEndStep:Initialize(results)CharacterUpgradeEndStep:IsFinished()CharacterUpgradeEndStep:OnRewind()CharacterUpgradeFactionSelectBlock:FormatResult()CharacterUpgradeFactionSelectBlock:GetResult()CharacterUpgradeFactionSelectBlock:Initialize(results, wasFromRewind)CharacterUpgradeFactionSelectBlock:IsFinished(wasFromRewind)CharacterUpgradeFactionSelectBlock:OnSkip()CharacterUpgradeFactionSelectBlock:SkipIf(results)CharacterUpgradeFlow:Finish(controller)CharacterUpgradeFlow:GetAutoSelectGuid()CharacterUpgradeFlow:GetFinishLabel()CharacterUpgradeFlow:Initialize(controller)CharacterUpgradeFlow:IsTrialBoost()CharacterUpgradeFlow:IsUnrevoke()CharacterUpgradeFlow:OnAdvance(controller, results)CharacterUpgradeFlow:OnHide()CharacterUpgradeFlow:Rewind(controller)CharacterUpgradeFlow:SetAutoSelectGuid(guid)CharacterUpgradeFlow:SetTrialBoostGuid(guid)CharacterUpgradeFlow:ShouldSkipSpecSelect()CharacterUpgradePopup_BeginCharacterUpgradeFlow(data, guid)CharacterUpgradePopup_BeginVASFlow(data, guid)CharacterUpgradePopup_OnCharacterBoostDelivered(boostType, guid, reason)CharacterUpgradePopup_OnStartClick(self)CharacterUpgradePopup_OnStartEnter(self)CharacterUpgradePopup_OnStartLeave(self)CharacterUpgradePopup_OnTryNewClick(self)CharacterUpgradeSecondChanceWarningFrameCancelButton_OnClick(self)CharacterUpgradeSecondChanceWarningFrameConfirmButton_OnClick(self)CharacterUpgradeSelectCharacterFrame_OnLoad(self)CharacterUpgradeSelectFactionFrame_ClearChecked()CharacterUpgradeSelectFactionFrame_OnLoad(self)CharacterUpgradeSelectFactionRadioButtonMixin:OnEnter()CharacterUpgradeSelectFactionRadioButtonMixin:OnLeave()CharacterUpgradeSelectFactionRadioButton_OnClick(self)CharacterUpgradeSelectSpecRadioButtonMixin:OnEnter()CharacterUpgradeSelectSpecRadioButtonMixin:OnLeave()CharacterUpgradeSelectSpecRadioButton_OnClick(self, button, down)CharacterUpgradeSpecSelectBlock:GetSpecButtonContainer()CharacterUpgradeSpecSelectBlock:Initialize(results, wasFromRewind)CharacterUpgradeSpecSelectBlock:SkipIf(results)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.