~/forever/updates/addon-api
Updates
CharacterServicesFlowMixin:RequestRewind()CharacterServicesFlowMixin:Restart(controller)CharacterServicesFlowMixin:Rewind(controller)CharacterServicesFlowMixin:SetTarget(data)CharacterServicesFlowMixin:SetUpBlock(controller, results, wasFromRewind)CharacterServicesFlowMixin:ShouldDisableButtons()CharacterServicesFlowMixin:ShouldFinishBehaveLikeNext()CharacterServicesFlowMixin:UsesSelector()CharacterServicesFlow_IsShowing()CharacterServicesFlow_ShowFinishConfirmation(data, bodyText, acceptText, cancelText)CharacterServicesMasterBackButton_OnClick()CharacterServicesMasterFinishButton_OnClick()CharacterServicesMasterNextButton_OnClick()CharacterServicesMaster_Advance()CharacterServicesMaster_AllowCharacterReordering(self)CharacterServicesMaster_ClearFlow(self)CharacterServicesMaster_HideFlows(self)CharacterServicesMaster_OnCharacterListUpdate()CharacterServicesMaster_OnEvent(self, event, ...)CharacterServicesMaster_OnHide(self)CharacterServicesMaster_OnLoad(self)CharacterServicesMaster_Restart()CharacterServicesMaster_SetCurrentBlock(self, block, wasFromRewind)CharacterServicesMaster_SetFlow(self, flow)CharacterServicesMaster_Update()CharacterServicesMaster_UpdateBoostButtons(displayOrder, upgradeInfo)CharacterServicesMaster_UpdateFinishLabel(self)CharacterServicesMaster_UpdateServiceButton()CharacterServicesMaster_UpdateVASButtons(displayOrder)CharacterServicesTemplatesUtil:ShouldSkipAutoCompleteRealmList(text)CharacterServices_CanTrialBoostCharacter()CharacterServices_UpdateSpecializationButtons(classID, gender, parentFrame, owner, allowAllSpecs, isTrialBoost, currentSpecID, allowAutoSelectSpec)CharacterSpellBonusDamage_OnEnter(self)CharacterStatFrameCategoryMixin:OnLoad()CharacterStatFrameCategoryScrollBoxElementMixin:Init(elementData)CharacterStatFrameMixin:OnEnter()CharacterStatFrameMixin:OnLoad()CharacterStatFrameScrollBoxBaseElementMixin:Init(elementData)CharacterStatFrameScrollBoxIconElementMixin:Init(elementData)CharacterStatsPanePetScrollBoxMixin:GetUnit()CharacterStatsPanePetScrollBoxMixin:SetUpGamepadNavigation(button)CharacterStatsPaneScrollBoxBaseMixin:OnLoad()CharacterStatsPaneScrollBoxMixin:GetUnit()CharacterStatsPaneScrollBoxMixin:HideElements()CharacterStatsPaneScrollBoxMixin:OnLoad()CharacterStatsPaneScrollBoxMixin:ScrollBoxOnUpdate()CharacterStatsPaneScrollBoxMixin:SetUpGamepadNavigation(button)CharacterStatsPaneScrollBoxMixin:UpdateStats()CharacterTemplatesFrame_OnLoad(self)CharacterTemplatesFrame_OnShow(self)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.