~/forever/updates/addon-api
Updates
GetLeft() : leftGetLeftLine(line) : leftFontStringGetLegacyRaidDifficultyID() : resultGetLifesteal() : resultGetLight() : enabled, lightGetLightAmbientColor() : colorR, colorG, colorBGetLightDiffuseColor() : colorR, colorG, colorBGetLightDirection() : directionX, directionY, directionZGetLightPosition() : positionX, positionY, positionZGetLightType() : lightTypeGetLineHeight() : lineHeightGetLocalGameTime() : hour, minuteGetLocale() : resultGetLoopState() : loopStateGetLooping() : loopTypeGetLootSpecialization() : specializationIDGetLowerBackgroundFileName() : fileGetLowerBorderFile() : fileGetLowerEmblemFile() : fileGetLowerEmblemTexture(texture)GetManaRegen() : baseManaRegen, castingManaRegenGetManaRegenFromSpirit() : powerRegen, combatPowerRegenGetMapID() : uiMapIDGetMaskScalar() : scalarGetMaskTexture(index) : maskGetMastery() : resultGetMasteryEffect() : masteryEffect, bonusCoefficientGetMaxBoundingBox() : boxBottom, boxTopGetMaxBytes() : maxBytesGetMaxCharacterSlotCount() : maxCharacterSlotCountGetMaxControlPointOrder() : maxOrderGetMaxInterval() : intervalGetMaxIntervalCurve() : curveGetMaxLetters() : maxLettersGetMaxLevelForExpansionLevel(expansionLevel) : maxLevelGetMaxLevelForLatestExpansion() : maxLevelGetMaxLevelForPlayerExpansion() : maxLevelGetMaxLines() : maxLinesGetMaxPlayerLevel() : maxPlayerLevelGetMaxSnapshots() : maxSnapshotsGetMaximumDamageAbsorbs() : maximumDamageAbsorbsGetMaximumExpansionLevel() : expansionLevelGetMaximumHealAbsorbs() : maximumHealAbsorbsGetMaximumHealth() : maximumHealthGetMaximumHealthMode() : maximumHealthModeGetMaximumIncomingHeals() : maximumIncomingHealsGetMeleeHaste() : resultGetMillisecondsThreshold() : thresholdGetMinInterval() : intervalGetMinIntervalCurve() : curveDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.