~/forever/updates/addon-api
Updates
GetFrameStrata() : strataGetFramerate() : framerateGetFromAlpha() : normalizedAlphaGetFromPercent() : percentGetFunctionCPUUsage() : call_time, call_countGetGameMessageInfo(gameErrorIndex) : errorName, soundKitID, voiceIDGetGameTime() : hour, minuteGetGlancingBlowChance(playerWeaponSkill?, targetDefenseSkill) : resultGetGlancingBlowPenalty(playerWeaponSkill?, targetDefenseSkill) : resultGetHaste() : resultGetHealAbsorbClampMode() : healAbsorbClampModeGetHealAbsorbMode() : healAbsorbModeGetHealAbsorbs() : amount, clampedGetHealthRegen() : healthRegen, combatHealthRegenGetHealthRegenFromSpirit() : healthRegen, combatHealthRegenGetHeight(ignoreRect) : heightGetHideCountdownNumbers() : hideNumbersGetHighestFrameLevel(iterateAllChildren) : frameLevelGetHighlightColor() : colorR, colorG, colorB, colorAGetHighlightFontObject() : fontGetHighlightTexture() : textureGetHistoryLines() : numHistoryLinesGetHitModifier() : resultGetHitRectInsets() : left, right, top, bottomGetHitRectThickness() : thicknessGetHitTestPoints() : anchorsGetHorizTile() : tilingGetHorizontalScroll() : offsetGetHorizontalScrollRange() : rangeGetHyperlinkFormat() : formatGetHyperlinksEnabled() : enabledGetID() : idGetIncomingHealClampMode() : incomingHealClampModeGetIncomingHealOverflowPercent() : incomingHealOverflowPercentGetIncomingHeals() : amount, amountFromHealer, amountFromOthers, clampedGetIndentedWordWrap() : wordWrapGetInheritableForbiddenAspects(path) : aspectsGetInputLanguage() : languageGetInsertMode() : modeGetInstanceBootTimeRemaining() : resultGetInstanceInfo() : name, instanceType, difficultyID, difficultyName, maxPlayers, dynamicDifficulty, isDynamic, instanceID, instanceGroupSize, lfgDungeonID, hasWorldTierGetInstanceLockTimeRemaining() : timeLeft, extending, encountersTotal, encountersCompletedGetInstanceLockTimeRemainingEncounter(encounterIndex) : encounterName, texture, isKilled, ineligibleGetInterpolatedValue() : valueGetItemTransmogInfo(inventorySlots) : itemTransmogInfoGetItemTransmogInfoList() : infoListGetJailersTowerLevel() : resultGetJustifyH() : justifyHGetJustifyV() : justifyVGetKeepModelOnHide() : keepModelOnHideDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.