~/forever/updates/addon-api
Updates
GetCameraRight() : rightX, rightY, rightZGetCameraRoll() : radiansGetCameraTarget() : targetX, targetY, targetZGetCameraUp() : upX, upY, upZGetCatalogSearchResults() : matchingEntryVariantIDsGetCemeteryPreference() : resultGetCenter() : x, yGetChecked() : checkedGetCheckedTexture() : textureGetChildren() : childrenGetClampRectInsets() : left, right, top, bottomGetClassicExpansionLevel() : expansionLevelGetClientDisplayExpansionLevel() : expansionLevelGetClock() : clockGetClockTime() : clockTimeGetCollapsingStarCost() : costGetColorAlpha() : alphaGetColorAlphaTexture() : textureGetColorAlphaThumbTexture() : textureGetColorHSV() : hsvX, hsvY, hsvZGetColorRGB() : rgbR, rgbG, rgbBGetColorValueTexture() : textureGetColorValueThumbTexture() : textureGetColorWheelTexture() : textureGetColorWheelThumbTexture() : textureGetCombatRating(ratingIndex) : resultGetCombatRatingBonus(ratingIndex) : resultGetCombatRatingBonusForCombatRatingValue(ratingIndex, value) : resultGetComboPoints(unit, target) : resultGetContentHeight() : heightGetControlPoints() : pointsGetConvertToLower() : convertGetCooldownDisplayDuration() : durationGetCooldownDuration() : durationGetCooldownTimes() : start, durationGetCorpseRecoveryDelay() : resultGetCorruption() : resultGetCorruptionResistance() : resultGetCountdownAbbrevThreshold() : secondsGetCountdownFontString() : countdownStringGetCountdownFormatter() : formatterGetCountdownMillisecondsThreshold() : secondsGetCreditsDisplayInfo() : infoGetCritChance() : resultGetCritChanceFromStat(stat, value) : critChanceGetCritChanceProvidesParryEffect() : resultGetCurrencyName(currencyCode, style) : resultGetCurrentCinematicSummary() : summaryGetCurrentEventID() : eventIDGetCurrentHealth() : currentHealthDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.