>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
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Updates

41,215 entries
CharacterFrameSidePaneMixin:AddSpacer(height)[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:AddWrappedRow(text, color)[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:ClearEmpty()[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:LayoutRows()[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:OnLoad()[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:ResetRows()[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:SetDescription(description, height, color)[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:SetEmpty(emptyText)[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:SetPaneTitle(title, subtitle)[ui code]Blizzard_UIPanels_GameCharacterFrameSidePaneMixin:SetPaneTitleColor(titleColor, subtitleColor)[ui code]Blizzard_UIPanels_GameCharacterFrameTabButtonMixin:OnClick(button)[ui code]Blizzard_FrameXMLCharacterFrame_GetTab(tabID)[ui code]Blizzard_UIPanels_GameCharacterHasteFrame_OnEnter(self, meleeHaste, rangedHaste, spellHaste)[ui code]Blizzard_UIPanels_GameCharacterHitFrame_OnEnter(self, meleeHit, rangedHit, spellHit, hitLabel, offhandHit)[ui code]Blizzard_UIPanels_GameCharacterListEditGroupFrameMixin:NarrationGetContext()[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:NarrationGetName()[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:NarrationShouldIgnoreFocus()[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:OnAccept()[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:OnDelete()[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:OnHide()[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:OnLoad()[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:OnShow()[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:ShowEditGroupFrame(groupID, groupName, isOnlyGroup)[ui code]Blizzard_GlueXMLCharacterListEditGroupFrameMixin:ShowNewGroupFrame()[ui code]Blizzard_GlueXMLCharacterLoginUtil.EvaluateNewAlliedRaces()[ui code]Blizzard_GlueXMLCharacterLoginUtil.HasNewAlliedRaces()[ui code]Blizzard_GlueXMLCharacterLoginUtil.IsNewAlliedRace(raceID)[ui code]Blizzard_GlueXMLCharacterLoginUtil.MarkNewAlliedRaceSeen(raceID)[ui code]Blizzard_GlueXMLCharacterMicroButtonMixin:OnClick()[ui code]Blizzard_MicroMenuCharacterMicroButtonMixin:OnDisable()[ui code]Blizzard_MicroMenuCharacterMicroButtonMixin:OnEnable()[ui code]Blizzard_MicroMenuCharacterMicroButtonMixin:OnEvent(event, ...)[ui code]Blizzard_MicroMenuCharacterMicroButtonMixin:OnLoad()[ui code]Blizzard_MicroMenuCharacterMicroButtonMixin:SetNormal()[ui code]Blizzard_MicroMenuCharacterMicroButtonMixin:SetPushed()[ui code]Blizzard_MicroMenuCharacterMicroButtonMixin:ShouldShowTokenFrame()[ui code]Blizzard_MicroMenuCharacterMicroButtonMixin:UpdateMicroButton()[ui code]Blizzard_MicroMenuCharacterModeTabButtonMixin:OnLoad()[ui code]Blizzard_UIPanels_GameCharacterModelSceneMixin:OnMouseUp(button)[ui code]Blizzard_SharedXMLCharacterModelSceneMixin:OnReceiveDrag()[ui code]Blizzard_SharedXMLCharacterReagentBagMixin:GetSlotAtlases()[ui code]Blizzard_MainMenuBarBagButtonsCharacterReagentBagMixin:SetBarExpanded(isExpanded)[ui code]Blizzard_MainMenuBarBagButtonsCharacterReincarnatePopUpDialogMixin:OnEvent(event, ...)[ui code]Blizzard_GlueXMLCharacterReincarnatePopUpDialogMixin:OnLoad()[ui code]Blizzard_GlueXMLCharacterReincarnatePopUpDialogMixin:ShowWarning()[ui code]Blizzard_GlueXMLCharacterSelectAddGroupButtonMixin:NarrationGetName()[ui code]Blizzard_GlueXMLCharacterSelectAddGroupButtonMixin:NarrationNavigationShouldSkipTooltips()[ui code]Blizzard_GlueXMLCharacterSelectAddGroupButtonMixin:NarrationShouldIgnoreFocusReplay()[ui code]Blizzard_GlueXMLCharacterSelectAddGroupButtonMixin:OnClick()[ui code]Blizzard_GlueXMLCharacterSelectBackButtonMixin:OnClick()[ui code]Blizzard_GlueXML

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
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