>wowhelm_
GAME VERSION
WoW: Forevercurrent
More versions are coming. Switching keeps you on the same item or quest when it exists there.
Loading realm status…
~/forever/updates/addon-api

Updates

41,215 entries
CharacterCreateRandomNameButtonMixin:NarrationGetName()[ui code]Blizzard_CharacterCreateCharacterCreateRandomNameButtonMixin:OnClick()[ui code]Blizzard_CharacterCreateCharacterCreateSelfFoundButtonMixin:CheckSelfFoundButton()[ui code]Blizzard_CharacterCreateCharacterCreateSelfFoundButtonMixin:OnClick()[ui code]Blizzard_CharacterCreateCharacterCreateSelfFoundButtonMixin:OnEnter()[ui code]Blizzard_CharacterCreateCharacterCreateSelfFoundButtonMixin:OnLeave()[ui code]Blizzard_CharacterCreateCharacterCreateSelfFoundButtonMixin:ToggleSelfFound()[ui code]Blizzard_CharacterCreateCharacterCreateSpecButtonMixin:GetAppropriateTooltip()[ui code]Blizzard_CharacterCreateCharacterCreateSpecButtonMixin:OnClick()[ui code]Blizzard_CharacterCreateCharacterCreateSpecButtonMixin:SetEnabledState(enabled)[ui code]Blizzard_CharacterCreateCharacterCreateSpecButtonMixin:SetSpec(specData, selectedSpecID, layoutIndex)[ui code]Blizzard_CharacterCreateCharacterCreateStartingZoneArtMixin:OnClick()[ui code]Blizzard_CharacterCreateCharacterCreateStartingZoneArtMixin:OnEnter()[ui code]Blizzard_CharacterCreateCharacterCreateStartingZoneArtMixin:OnLeave()[ui code]Blizzard_CharacterCreateCharacterCreateStartingZoneButtonMixin:OnCheckButtonClick()[ui code]Blizzard_CharacterCreateCharacterCreateStartingZoneMixin:SetZoneInfo(zoneName, zoneAtlas)[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:NarrationGetName()[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:OnHide()[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:OnLoad()[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:OnShow()[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:SetUseNPE(useNPE)[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:Setup()[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:ShouldShow()[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:UpdateButtons()[ui code]Blizzard_CharacterCreateCharacterCreateZoneChoiceMixin:UpdateForScale()[ui code]Blizzard_CharacterCreateCharacterCritChanceFrame_OnEnter(self, meleeCrit, rangedCrit, spellCrit)[ui code]Blizzard_UIPanels_GameCharacterDamageFrame_OnEnter(self)[ui code]Blizzard_UIPanels_GameCharacterDefenseFrame_OnEnter(self)[ui code]Blizzard_UIPanels_GameCharacterDeletionDialogMixin:DeleteCharacter()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:EndFocus()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:InitializeGamepad()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:NarrationGetContext()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:NarrationGetDescription()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:NarrationGetName()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:NarrationShouldIgnoreFocus()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:OnHide()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:OnLoad()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:OnShow()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:RegisterForTransitions()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:SetupGamepad()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:StartFocus()[ui code]Blizzard_GlueXMLCharacterDeletionDialogMixin:UninitializeGamepad()[ui code]Blizzard_GlueXMLCharacterFrameCorruption_OnEnter(self)[ui code]Blizzard_UIPanels_GameCharacterFrameCorruption_OnEvent(self, event, ...)[ui code]Blizzard_UIPanels_GameCharacterFrameCorruption_OnLeave(self)[ui code]Blizzard_UIPanels_GameCharacterFrameCorruption_OnLoad(self)[ui code]Blizzard_UIPanels_GameCharacterFrameCorruption_UpdateVisibility(self)[ui code]Blizzard_UIPanels_GameCharacterFrameMixin:Collapse()[ui code]Blizzard_UIPanels_GameCharacterFrameMixin:Expand()[ui code]Blizzard_UIPanels_GameCharacterFrameMixin:FocusCharacterView()[ui code]Blizzard_UIPanels_Game

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.

SETTINGS

Font palette

text + labels

Text size

100%
Speak with Gryan Stoutmantle at Sentinel Hill, then report to Mathias Shaw in Stormwind.
item/19019 · ilvl 80 · Molten Core 12.4, 61.0
Applies to the whole site, including the header and menus. Saved on this device.