~/forever/updates/addon-api
Updates
ENCOUNTER_TIMELINE_EVENT_HIGHLIGHT: eventIDENCOUNTER_TIMELINE_EVENT_REMOVED: eventIDENCOUNTER_TIMELINE_EVENT_STATE_CHANGED: eventIDENCOUNTER_TIMELINE_EVENT_TRACK_CHANGED: eventIDENCOUNTER_TIMELINE_LAYOUT_UPDATEDENCOUNTER_TIMELINE_STATE_UPDATEDENCOUNTER_TIMELINE_VIEW_ACTIVATED: viewTypeENCOUNTER_TIMELINE_VIEW_DEACTIVATED: viewTypeENCOUNTER_WARNING: encounterWarningInfoEND_BOUND_TRADEABLE: reasonENTERED_DIFFERENT_INSTANCE_FROM_PARTYENTITLEMENT_DELIVERED: entitlementType, textureID, name, payloadID?, showFancyToastEQUIPMENT_SETS_CHANGEDEQUIPMENT_SWAP_FINISHED: result, setID?EQUIPMENT_SWAP_PENDINGEQUIP_BIND_CONFIRM: slot, itemLocationEQUIP_BIND_REFUNDABLE_CONFIRM: slot, itemLocationEQUIP_BIND_TRADEABLE_CONFIRM: slot, itemLocationEVENT_REALM_QUEUES_UPDATED: eventRealmQueuesEVENT_SCHEDULER_UPDATEEXPAND_BAG_BAR_CHANGED: expandBagBarEXTERNAL_EVENT_LAUNCH_URL_RESULT: resultEXTERNAL_EVENT_URL_CHANGEDEXTRA_BROWSE_INFO_RECEIVED: itemIDEnumeration EditModeAccountSettingEnumeration EditModeActionBarSettingEnumeration EditModeActionBarSystemIndicesStructure EditModeAnchorInfoEnumeration EditModeArchaeologyBarSettingEnumeration EditModeAuraFrameSettingEnumeration EditModeAuraFrameSystemIndicesEnumeration EditModeBagsSettingEnumeration EditModeCastBarSettingEnumeration EditModeChatFrameSettingConstants EditModeConstsEnumeration EditModeCooldownViewerSettingEnumeration EditModeCooldownViewerSystemIndicesEnumeration EditModeDamageMeterSettingEnumeration EditModeDurabilityFrameSettingEnumeration EditModeEncounterEventsSettingEnumeration EditModeEncounterEventsSystemIndicesEnumeration EditModeGamepadMainActionBarSettingEnumeration EditModeGroupFinderSettingConstants EditModeLayoutConsts_MainlineStructure EditModeLayoutInfoEnumeration EditModeLayoutTypeStructure EditModeLayoutsEnumeration EditModeLossOfControlSettingEnumeration EditModeMainActionBarEndCapSettingEnumeration EditModeMainActionBarEndCapSystemIndicesDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.