~/forever/updates/addon-api
Updates
CatalogShopRefundFrameMixin:UpdateDecors()CatalogShopRefundFrameMixin:UpdateProcessing()CatalogShopSectionHeaderMixin:Init()CatalogShopSectionHeaderMixin:OnLoad()CatalogShopSectionHeaderMixin:SetHeaderText(elementData)CatalogShopSectionHeaderMixin:UpdateTimeRemaining()CatalogShopSectionHeaderOptOutLinkMixin:Init()CatalogShopSectionHeaderOptOutLinkMixin:OnClick(button)CatalogShopSectionHeaderOptOutLinkMixin:OnInfoButton_Enter()CatalogShopSectionHeaderOptOutLinkMixin:OnInfoButton_Leave()CatalogShopSectionHeaderOptOutLinkMixin:OnInfoButton_OnClick()CatalogShopSectionHeaderOptOutLinkMixin:OnLoad()CatalogShopSectionHeaderOptOutLinkMixin:SetHeaderText(elementData)CatalogShopSectionHeaderOptOutLinkMixin:UpdateTimeRemaining()CatalogShopSetItemTooltip(itemID, left, top, point)CatalogShopSetupGamepad(frame)CatalogShopShowProductDetails(frame)CatalogShopTopUpFlowInboundInterface.EscapePressed()CatalogShopTopUpFlowInboundInterface.IsShown()CatalogShopTopUpFlowInboundInterface.SetCurrentBalance(currentBalance)CatalogShopTopUpFlowInboundInterface.SetDesiredQuantity(quantity)CatalogShopTopUpFlowInboundInterface.SetShown(shown, parentFrame)CatalogShopTopUpFlowInboundInterface.SetSuggestedProduct(productID)CatalogShopTopUpFrameMixin:GetVirtualCurrencyAmountForProduct(productID)CatalogShopTopUpFrameMixin:HideCoverFrame()CatalogShopTopUpFrameMixin:Leave()CatalogShopTopUpFrameMixin:OnAttributeChanged(name, value)CatalogShopTopUpFrameMixin:OnEvent(event, ...)CatalogShopTopUpFrameMixin:OnHide()CatalogShopTopUpFrameMixin:OnLoad()CatalogShopTopUpFrameMixin:OnShow()CatalogShopTopUpFrameMixin:PurchaseProduct(productID)CatalogShopTopUpFrameMixin:SetCurrentBalance(value)CatalogShopTopUpFrameMixin:SetDesiredQuantity(value)CatalogShopTopUpFrameMixin:SetParentFrame(parent)CatalogShopTopUpFrameMixin:SetSuggestedProduct(productID)CatalogShopTopUpFrameMixin:ShowCoverFrame()CatalogShopTopUpFrame_GetFrame()CatalogShopUnavailableScreenMixin:OnHide()CatalogShopUnavailableScreenMixin:OnLoad()CatalogShopUnavailableScreenMixin:OnShow()CatalogShopUnfocusCarouselGamepad(carousel)CatalogShopUnfocusGamepad(frame)CatalogShopUtil.CatalogShopTryOn(actor, itemModifiedAppearanceID, allowOffHand)CatalogShopUtil.ClearSpecialActor(modelScene, actorTag)CatalogShopUtil.ClearSpecialActors(modelScene)CatalogShopUtil.CreateDefaultProductDisplayData()CatalogShopUtil.ExtractProductInfoForDisplayData(productInfo)CatalogShopUtil.GetCardTemplate(useWideCard, productType)CatalogShopUtil.GetDescriptionText(productInfo)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.