~/forever/updates/addon-api
Updates
NEW_MOUNT_ADDED: mountIDNEW_PET_ADDED: battlePetGUIDNEW_RECIPE_LEARNED: recipeID, recipeLevel?, baseRecipeID?NEW_RUNEFORGE_POWER_ADDED: powerIDNEW_TOY_ADDED: itemIDNEW_WARBAND_SCENE_ADDED: warbandScenIDNEW_WMO_CHUNKNOTCHED_DISPLAY_MODE_CHANGEDNOTIFY_CHAT_SUPPRESSEDNOTIFY_PVP_AFK_RESULT: offender, numBlackMarksOnOffender, numPlayersIHaveReportedNOTIFY_TURN_STRAFE_CHANGENPE_TUTORIAL_UPDATEOBJECT_ENTERED_AOI: guidOBJECT_LEFT_AOI: guidOBLITERUM_FORGE_PENDING_ITEM_CHANGEDOPEN_CHARTER_CONFIRMATION_UI: neighborhoodName, locationNameOPEN_CREATE_CHARTER_NEIGHBORHOOD_UI: locationNameOPEN_CREATE_GUILD_NEIGHBORHOOD_UI: locationNameOPEN_MASTER_LOOT_LISTOPEN_NEIGHBORHOOD_CHARTER: neighborhoodInfo, signatures, requiredSignaturesOPEN_NEIGHBORHOOD_CHARTER_SIGNATURE_REQUEST: neighborhoodInfoOPEN_PLOT_CORNERSTONEOPEN_RECIPE_RESPONSE: recipeID, skillLineID, expansionSkillLineIDOPEN_SPLASH_SCREEN: info?OPEN_TABARD_FRAMEOWNED_AUCTIONS_UPDATEDOWNED_AUCTION_BIDDER_INFO_RECEIVED: auctionID, bidderNamePARTY_ELIGIBILITY_FOR_DELVE_TIERS_CHANGED: playerName, maxEligibleLevelPARTY_INVITE_CANCELPARTY_INVITE_REQUEST: name, isTank, isHealer, isDamage, isNativeRealm, isCrossShard, allowMultipleRoles, inviterGUID, questSessionActivePARTY_KILL: attackerGUID, targetGUIDPARTY_LEADER_CHANGEDPARTY_LFG_RESTRICTEDPARTY_LOOT_METHOD_CHANGEDPARTY_MEMBER_DISABLE: unitTargetPARTY_MEMBER_ENABLE: unitTargetPENDING_AZERITE_ESSENCE_CHANGED: essenceID?PENDING_NEIGHBORHOOD_INVITES_RECIEVED: result, pendingInviteList?PERKS_ACTIVITIES_TRACKED_LIST_CHANGED: perksActivityID, addedPERKS_ACTIVITIES_TRACKED_UPDATEDPERKS_ACTIVITIES_UPDATEDPERKS_ACTIVITY_COMPLETED: perksActivityIDPERKS_PROGRAM_ADD_PENDING_SHOP_ITEM: vendorItemIDPERKS_PROGRAM_CLOSEPERKS_PROGRAM_CURRENCY_AWARDED: valuePERKS_PROGRAM_CURRENCY_REFRESH: oldValue, newValuePERKS_PROGRAM_DATA_REFRESHPERKS_PROGRAM_DATA_SPECIFIC_ITEM_REFRESH: vendorItemIDPERKS_PROGRAM_DISABLEDPERKS_PROGRAM_OPENDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.