~/forever/updates/addon-api
Updates
INITIATIVE_TASKS_TRACKED_LIST_CHANGED: initiativeTaskID, addedINITIATIVE_TASKS_TRACKED_UPDATEDINITIATIVE_TASK_COMPLETED: taskNameINPUT_DEVICE_INTERFACE_TRANSITION: newMode, oldModeINSPECT_ACHIEVEMENT_READY: guidINSPECT_HONOR_UPDATEINSPECT_READY: inspecteeGUIDINSTANCE_ABANDON_VOTE_FINISHED: votePassedINSTANCE_ABANDON_VOTE_STARTEDINSTANCE_ABANDON_VOTE_UPDATEDINSTANCE_BOOT_STARTINSTANCE_BOOT_STOPINSTANCE_ENCOUNTER_ADD_TIMER: timeRemainingINSTANCE_ENCOUNTER_ENGAGE_UNITINSTANCE_ENCOUNTER_OBJECTIVE_COMPLETE: objectiveIDINSTANCE_ENCOUNTER_OBJECTIVE_START: objectiveID, objectiveProgressINSTANCE_ENCOUNTER_OBJECTIVE_UPDATE: objectiveID, objectiveProgressINSTANCE_GROUP_SIZE_CHANGEDINSTANCE_LEAVER_STATUS_CHANGED: isLeaverINSTANCE_LOCK_STARTINSTANCE_LOCK_STOPINSTANCE_LOCK_WARNINGINSTANCE_RESET_WARNING: warningMessage, timeLeftINVENTORY_SEARCH_UPDATEINVITE_TO_PARTY_CONFIRMATION: targetName, willConvertToRaid, questSessionActiveINVITE_TRAVEL_PASS_CONFIRMATION: targetName, targetGUID, willConvertToRaid, questSessionActiveISLANDS_QUEUE_CLOSEISLANDS_QUEUE_OPENISLAND_AZERITE_GAIN: amount, gainedByPlayer, factionIndex, gainedBy, gainedFromISLAND_COMPLETED: mapID, winnerITEM_CHANGED: previousHyperlink, newHyperlinkITEM_CONVERSION_DATA_READY: itemGUIDITEM_COUNT_CHANGED: itemIDITEM_DATA_LOAD_RESULT: itemID, successITEM_INTERACTION_CHARGE_INFO_UPDATEDITEM_INTERACTION_ITEM_SELECTION_UPDATED: itemLocation?ITEM_KEY_ITEM_INFO_RECEIVED: itemIDITEM_LOCKED: bagOrSlotIndex, slotIndex?ITEM_LOCK_CHANGED: bagOrSlotIndex, slotIndex?ITEM_PURCHASED: itemIDITEM_PUSH: bagSlot, iconFileIDITEM_RESTORATION_BUTTON_STATUSITEM_SEARCH_RESULTS_ADDED: itemKeyITEM_SEARCH_RESULTS_UPDATED: itemKey, newAuctionID?ITEM_TEXT_BEGINITEM_TEXT_CLOSEDITEM_TEXT_READYITEM_TEXT_TRANSLATION: delayITEM_UNLOCKED: bagOrSlotIndex, slotIndex?ITEM_UPGRADE_FAILEDDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.