- Description
- Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt,
Frost Blast,and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
~/forever/changes
Changes
- Description
- Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt,
Frost Blast,and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
- Description
- Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
- Position
Row 5, column 2→Row 7, column 2- Points required
20→30- Prerequisites
- none→Venom
- Description
- Instantly attacks with both weapons for 90%
75%weapon damage plus an additional 39.617.25with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
- Description
- Instantly attacks with both weapons for 90%
75%weapon damage plus an additional 39.624.75with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
- Description
- Instantly attacks with both weapons for 90% weapon damage plus an additional 39.6 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Instantly attacks with both weapons for 75% weapon damage plus an additional 24.75 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
- Description
- Instantly attacks with both weapons for 90%
75%weapon damage plus an additional 56.736with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
- Description
- Instantly attacks with both weapons for 90%
75%weapon damage plus an additional 79.250.25with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
−Mutilate[spell]
- Max ranks
2→5
- Description
- Pounce, stunning the target for 2 sec and causing 114
90damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.
- Description
- Pounce, stunning the target for 2 sec and causing 150
120damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.
- Description
- Pounce, stunning the target for 2 sec and causing 186
150damage over 18 sec. Must be prowling and behind the target. Awards 1 combo points.
- Description
- Pounce, stunning the target for 2 sec and causing 186
150damage over 18 sec. Must be prowling and behind the target. Awards ? combo points.
- Description
- Pounce, stunning the target for 3 sec and causing 186
150damage over 18 sec. Must be prowling and behind the target. Awards ? combo points.
- Position
Row 4, column 2→Row 3, column 2- Points required
15→10
- Name
Quietus→Quick Getaway- Position
Row 6, column 1→Row 4, column 4- Max ranks
5→2- Points required
25→15- Prerequisites
Dirty Deeds→Dirty Tricks- Description
- Increases the maximum number of targets you may
YourhaveSinisterSappedStrike,byGhostly1,Strike,and increases your movementHemorrhagespeedabilitiesbycause35%10%formore3damagesecagainstaftertargetsSappingbelowa35%target.health. - Icon
ability_rogue_garrote→ability_rogue_blackjack
- Name
Quietus→Quick Getaway- Description
- Increases the maximum number of targets you may
YourhaveSinisterSappedStrike,byGhostly1,Strike,and increases your movementHemorrhagespeedabilitiesbycause35%10%formore3damagesecagainstaftertargetsSappingbelowa35%target.health. - Icon
ability_rogue_garrote→ability_rogue_blackjack- Effect 1: Apply Aura, Dummy
10→1- Effect 2: Apply Aura, Aura 231
- none→35
- Effect 2: Apply Aura, Dummy
35→none
- Description
- Rake the target for 27
23damage and an additional 6048damage over 9 sec. Awards 1 combo points. - Effect 1: School Damage
23→27- Effect 2: Apply Aura, Periodic Damage
16→20
- Description
- Rake the target for 39
31damage and an additional 7863damage over 9 sec. Awards 1 combo points. - Effect 1: School Damage
31→39- Effect 2: Apply Aura, Periodic Damage
21→26
- Description
- Rake the target for 56
45damage and an additional 9678damage over 9 sec. Awards 1 combo points. - Effect 1: School Damage
45→56- Effect 2: Apply Aura, Periodic Damage
26→32
- Description
- Rake the target for 76
61damage and an additional 126102damage over 9 sec. Awards 1 combo points. - Effect 1: School Damage
61→76- Effect 2: Apply Aura, Periodic Damage
34→42
- Description
- Ravage the target, causing 435%
350%damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo points. - Effect 2: Weapon Damage %
350→435
- Description
- Ravage the target, causing 435%
350%damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo points. - Effect 2: Weapon Damage %
350→435
- Description
- Ravage the target, causing 435%
350%damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo points. - Effect 2: Weapon Damage %
350→435
- Description
- Ravage the target, causing 435%
350%damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo points. - Effect 2: Weapon Damage %
350→435
- Effect 1: Apply Aura, Periodic Damage
3→4
- Effect 1: Apply Aura, Periodic Damage
4→5
- Effect 1: Apply Aura, Periodic Damage
6→8
- Effect 1: Apply Aura, Periodic Damage
8→10
- Effect 1: Apply Aura, Periodic Damage
11→14
- Effect 1: Apply Aura, Periodic Damage
15→19
- Description
- Heals a friendly target for
480, an additional445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
- Description
- Heals a friendly target for
480, an additional445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. - Cooldown
6 sec cooldown→12 sec cooldown- Cost
245 Mana→150 Mana- Effect 1: Dummy
- none→0
- Effect 1: Heal
480→none
- Description
- Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Heals a friendly target for 480, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
- Description
- Heals a friendly target for
612, an additional575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. - Cooldown
6 sec cooldown→12 sec cooldown- Cost
300 Mana→180 Mana- Effect 1: Dummy
- none→0
- Effect 1: Heal
612→none
- Description
- Heals a friendly target for
841, an additional805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. - Cooldown
6 sec cooldown→12 sec cooldown- Cost
385 Mana→230 Mana- Effect 1: Dummy
- none→0
- Effect 1: Heal
841→none
- Description
- 1 point : ? damage over ? secs 2 points: ? damage over ? secs 3 points: ? damage over ? secs 4 points: ? damage over ? secs 5 points: ? damage over ? secs
1 point : ? damage over 8 secs2 points: ? damage over 10 secs3 points: ? damage over 12 secs4 points: ? damage over 14 secs5 points: ? damage over 16 secs
- Description
- 1 point : ? damage over ? secs 2 points: ? damage over ? secs 3 points: ? damage over ? secs 4 points: ? damage over ? secs 5 points: ? damage over ? secs
1 point : ? damage over 8 secs2 points: ? damage over 10 secs3 points: ? damage over 12 secs4 points: ? damage over 14 secs5 points: ? damage over 16 secs
- Description
- 1 point : ? damage over ? secs 2 points: ? damage over ? secs 3 points: ? damage over ? secs 4 points: ? damage over ? secs 5 points: ? damage over ? secs
1 point : ? damage over 8 secs2 points: ? damage over 10 secs3 points: ? damage over 12 secs4 points: ? damage over 14 secs5 points: ? damage over 16 secs
- Description
- 1 point : ? damage over ? secs 2 points: ? damage over ? secs 3 points: ? damage over ? secs 4 points: ? damage over ? secs 5 points: ? damage over ? secs
1 point : ? damage over 8 secs2 points: ? damage over 10 secs3 points: ? damage over 12 secs4 points: ? damage over 14 secs5 points: ? damage over 16 secs
- Description
- 1 point : ? damage over ? secs 2 points: ? damage over ? secs 3 points: ? damage over ? secs 4 points: ? damage over ? secs 5 points: ? damage over ? secs
1 point : ? damage over 8 secs2 points: ? damage over 10 secs3 points: ? damage over 12 secs4 points: ? damage over 14 secs5 points: ? damage over 16 secs
- Description
- 1 point : ? damage over ? secs 2 points: ? damage over ? secs 3 points: ? damage over ? secs 4 points: ? damage over ? secs 5 points: ? damage over ? secs
1 point : ? damage over 8 secs2 points: ? damage over 10 secs3 points: ? damage over 12 secs4 points: ? damage over 14 secs5 points: ? damage over 16 secs
- Description
- Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 targets
targetmay be sapped at a time. Does not break Stealth.
- Description
- Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 targets
targetmay be sapped at a time. Does not break Stealth.
Compares calculated values from game data, so tooltip wording and numbers can differ in-game. Hidden and test records aren't listed. NPC and quest tracking starts with the first new revision of their source data.