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Addon API

9,904 entries
C_Reputation.GetFactionDataByID(factionID) : factionData[function]ReputationInfoC_Reputation.GetFactionDataByIndex(factionSortIndex) : factionData[function]ReputationInfoC_Reputation.GetFactionParagonInfo(factionID) : currentValue, threshold, rewardQuestID, hasRewardPending, tooLowLevelForParagon, paragonStorageLevel[function]ReputationInfoC_Reputation.GetGuildFactionData() : guildFactionData[function]ReputationInfoC_Reputation.GetGuildRepExpirationTime() : expirationTime[function]ReputationInfoC_Reputation.GetNumFactions() : numFactions[function]ReputationInfoC_Reputation.GetReputationSortType() : sortType[function]ReputationInfoC_Reputation.GetSelectedFaction() : selectedFactionSortIndex[function]ReputationInfoC_Reputation.GetWatchedFactionData() : watchedFactionData[function]ReputationInfoC_Reputation.IsAccountWideReputation(factionID) : isAccountWide[function]ReputationInfoC_Reputation.IsFactionActive(factionSortIndex) : isActive[function]ReputationInfoC_Reputation.IsFactionParagon(factionID) : factionIsParagon[function]ReputationInfoC_Reputation.IsFactionParagonForCurrentPlayer(factionID) : currentPlayerHasParagon[function]ReputationInfoC_Reputation.IsMajorFaction(factionID) : isMajorFaction[function]ReputationInfoC_Reputation.RequestFactionParagonPreloadRewardData(factionID)[function]ReputationInfoC_Reputation.SetFactionActive(factionSortIndex, setActive)[function]ReputationInfoC_Reputation.SetLegacyReputationsShown(showLegacyReputations)[function]ReputationInfoC_Reputation.SetReputationSortType(sortType)[function]ReputationInfoC_Reputation.SetSelectedFaction(factionSortIndex)[function]ReputationInfoC_Reputation.SetWatchedFactionByID(factionID)[function]ReputationInfoC_Reputation.SetWatchedFactionByIndex(factionSortIndex)[function]ReputationInfoC_Reputation.ToggleFactionAtWar(factionSortIndex)[function]ReputationInfoC_ResearchInfo.GetDigSitesForMap(uiMapID) : digSites[function]ResearchInfoC_RestrictedActions.CheckAllowProtectedFunctions(object, silent) : protectedFunctionsAllowed[function]RestrictedActionsC_RestrictedActions.GetAddOnRestrictionState(type) : state[function]RestrictedActionsC_RestrictedActions.InCombatLockdown() : inCombatLockdown[function]RestrictedActionsC_RestrictedActions.IsAddOnRestrictionActive(type) : active[function]RestrictedActionsC_Roleset.ApplyRolesetFilters(blockedRolesets, allowedRolesets)[function]RolesetSystemchanged 70755C_Roleset.GetActiveAllowedRolesets() : allowedRolesets[function]RolesetSystemC_Roleset.GetActiveBlockedRolesets() : blockedRolesets[function]RolesetSystemC_ScenarioInfo.GetCriteriaInfo(criteriaIndex) : scenarioCriteriaInfo[function]ScenarioInfoC_ScenarioInfo.GetCriteriaInfoByStep(stepID, criteriaIndex) : scenarioCriteriaInfo[function]ScenarioInfoC_ScenarioInfo.GetDisplayInfo() : info[function]ScenarioInfoC_ScenarioInfo.GetJailersTowerTypeString(runType) : typeString[function]ScenarioInfoC_ScenarioInfo.GetScenarioIconInfo(uiMapID) : scenarioInfos[function]ScenarioInfoC_ScenarioInfo.GetScenarioInfo() : scenarioInfo[function]ScenarioInfoC_ScenarioInfo.GetScenarioStepInfo(scenarioStepID?) : scenarioStepInfo[function]ScenarioInfoC_ScenarioInfo.GetTieredEntranceActiveSpells() : spellIDs[function]ScenarioInfoC_ScenarioInfo.GetUnitCriteriaProgressValues(unit) : actualValue, percentValue, percentValueString[function]ScenarioInfoC_ScenarioInfo.IsTieredEntranceScenario() : isTieredEntrance[function]ScenarioInfoC_ScrappingMachineUI.CloseScrappingMachine()[function]ScrappingMachineUIC_ScrappingMachineUI.DropPendingScrapItemFromCursor(index)[function]ScrappingMachineUIC_ScrappingMachineUI.GetCurrentPendingScrapItemLocationByIndex(index) : itemLoc[function]ScrappingMachineUIC_ScrappingMachineUI.GetScrapSpellID() : spellID[function]ScrappingMachineUIC_ScrappingMachineUI.GetScrappingMachineName() : name[function]ScrappingMachineUIC_ScrappingMachineUI.HasScrappableItems() : hasScrappableItems[function]ScrappingMachineUIC_ScrappingMachineUI.RemoveAllScrapItems()[function]ScrappingMachineUIC_ScrappingMachineUI.RemoveCurrentScrappingItem()[function]ScrappingMachineUIC_ScrappingMachineUI.RemoveItemToScrap(index)[function]ScrappingMachineUIC_ScrappingMachineUI.ScrapItems()[function]ScrappingMachineUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.