>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

41,215 entries
BasicContextOptionHandler.Create(options)[ui code]Blizzard_GamepadBasicContextOptionHandler:Attach(indicator)[ui code]Blizzard_GamepadBasicContextOptionHandler:CloseRadial()[ui code]Blizzard_GamepadBasicContextOptionHandler:Detach()[ui code]Blizzard_GamepadBasicContextOptionHandler:GetLabel()[ui code]Blizzard_GamepadBasicContextOptionHandler:Trigger()[ui code]Blizzard_GamepadBasicSegmentHandler.Create(options)[ui code]Blizzard_GamepadBasicSegmentHandler:Attach(segment)[ui code]Blizzard_GamepadBasicSegmentHandler:Detach()[ui code]Blizzard_GamepadBasicSegmentHandler:GetLabel()[ui code]Blizzard_GamepadBasicSegmentHandler:IsDown()[ui code]Blizzard_GamepadBasicSegmentHandler:IsEnabled()[ui code]Blizzard_GamepadBasicSegmentHandler:SetIcon(icon)[ui code]Blizzard_GamepadBasicSegmentHandler:Trigger()[ui code]Blizzard_GamepadBasicSegmentHandler:UpdateIcon()[ui code]Blizzard_GamepadBattleNetInviteFrameMixin:OnBattleTagFriendInviteByIDRequested(bnetIDAccount, accountName)[ui code]Blizzard_AddFriendBattleNetInviteFrameMixin:OnEvent(event, ...)[ui code]Blizzard_AddFriendBattleNetInviteFrameMixin:OnHide()[ui code]Blizzard_AddFriendBattleNetInviteFrameMixin:OnLoad()[ui code]Blizzard_AddFriendBattleNetInviteFrameMixin:OnTitleFriendInviteByNameRequested(targetCharacterName)[ui code]Blizzard_AddFriendBattleNetInviteFrameMixin:Reset()[ui code]Blizzard_AddFriendBattleNetInviteFrameMixin:SetTextForFriendLevel(friendLevel)[ui code]Blizzard_AddFriendBattleNetInviteFrameMixin:ShowInviteConfirmation(name, friendLevel, sendInviteCallback)[ui code]Blizzard_AddFriendBattlePetToolTip_Show(speciesID, level, breedQuality, maxHealth, power, speed, customName)[ui code]Blizzard_FrameXMLBattlePetToolTip_ShowLink(battlePetLink)[ui code]Blizzard_FrameXMLBattlePetToolTip_UnpackBattlePetLink(battlePetLink)[ui code]Blizzard_FrameXMLBattlePetTooltipJournalClick_OnClick(self)[ui code]Blizzard_FrameXMLBattlePetTooltipTemplate_AddTextLine(self, text, r, g, b, wrap)[ui code]Blizzard_FrameXMLBattlePetTooltipTemplate_SetBattlePet(tooltipFrame, data)[ui code]Blizzard_FrameXMLBattlePetTooltip_OnLoad(self)[ui code]Blizzard_FrameXMLBattlefieldFlagDataProviderMixin:OnEvent(event, ...)[ui code]Blizzard_SharedMapDataProvidersBattlefieldFlagDataProviderMixin:OnHide()[ui code]Blizzard_SharedMapDataProvidersBattlefieldFlagDataProviderMixin:OnShow()[ui code]Blizzard_SharedMapDataProvidersBattlefieldFlagDataProviderMixin:RefreshAllData(fromOnShow)[ui code]Blizzard_SharedMapDataProvidersBattlefieldFlagDataProviderMixin:RemoveAllData()[ui code]Blizzard_SharedMapDataProvidersBattlefieldFlagMixin:OnAcquired(flagIndex)[ui code]Blizzard_SharedMapDataProvidersBattlefieldFlagMixin:OnLoad()[ui code]Blizzard_SharedMapDataProvidersBattlefieldFlagMixin:OnUpdate()[ui code]Blizzard_SharedMapDataProvidersBattlefieldFlagMixin:Refresh()[ui code]Blizzard_SharedMapDataProvidersBattlefieldMapMixin:AddStandardDataProviders()[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:OnEvent(event, ...)[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:OnHide()[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:OnLoad()[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:OnShow()[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:OnUpdate(elapsed)[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:RefreshAlpha()[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:SetSpectatorMode(spectatorMode)[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:Toggle()[ui code]Blizzard_BattlefieldMapBattlefieldMapMixin:UpdateUnitsVisibility()[ui code]Blizzard_BattlefieldMapBattlefieldMapTabMixin:OnClick(button)[ui code]Blizzard_BattlefieldMap

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.