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Addon API

9,904 entries
C_RecentAllies.IsRecentAllyByGUID(characterGUID) : isRecentAlly[function]RecentAlliesC_RecentAllies.IsRecentAllyDataReady() : isReady[function]RecentAlliesC_RecentAllies.IsRecentAllyPinned(characterGUID) : isPinned[function]RecentAlliesC_RecentAllies.IsSystemEnabled() : isRecentAllySystemEnabled[function]RecentAlliesC_RecentAllies.IsSystemSupported() : isRecentAllySystemSupported[function]RecentAlliesC_RecentAllies.SearchRecentAllies(searchInfo) : recentAlliesData[function]RecentAlliesC_RecentAllies.SetRecentAllyNote(characterGUID, note)[function]RecentAlliesC_RecentAllies.SetRecentAllyPinned(characterGUID, isPinned)[function]RecentAlliesC_RecentAllies.TryRequestRecentAlliesData()[function]RecentAlliesC_RecruitAFriend.CanSummonFriend(guid) : canSummon, reason[function]RecruitAFriendC_RecruitAFriend.ClaimActivityReward(activityID, acceptanceID) : success[function]RecruitAFriendC_RecruitAFriend.ClaimNextReward(rafVersion?) : success[function]RecruitAFriendC_RecruitAFriend.GenerateRecruitmentLink() : success[function]RecruitAFriendC_RecruitAFriend.GetRAFInfo() : info[function]RecruitAFriendC_RecruitAFriend.GetRAFSystemInfo() : systemInfo[function]RecruitAFriendC_RecruitAFriend.GetRecruitActivityRequirementsText(activityID, acceptanceID) : requirementsText[function]RecruitAFriendC_RecruitAFriend.GetRecruitInfo() : active, faction[function]RecruitAFriendC_RecruitAFriend.GetSummonFriendCooldown() : startTimeSeconds, durationSeconds, enableCooldownTimer[function]RecruitAFriendC_RecruitAFriend.IsRecruitAFriendLinked(guid) : result[function]RecruitAFriendC_RecruitAFriend.IsRecruitingEnabled() : enabled[function]RecruitAFriendC_RecruitAFriend.IsSystemEnabled() : isSystemEnabled[function]RecruitAFriendC_RecruitAFriend.IsSystemSupported() : isSystemSupported[function]RecruitAFriendC_RecruitAFriend.RemoveRAFRecruit(wowAccountGUID) : success[function]RecruitAFriendC_RecruitAFriend.RequestUpdatedRecruitmentInfo() : success[function]RecruitAFriendC_RecruitAFriend.SummonFriend(target, name)[function]RecruitAFriendC_RemixArtifactUI.ClearRemixArtifactItem()[function]RemixArtifactUIC_RemixArtifactUI.GetAppearanceInfoByID(artifactAppearanceID) : uiCameraID, altHandUICameraID[function]RemixArtifactUIC_RemixArtifactUI.GetArtifactArtInfo() : artifactArtInfo[function]RemixArtifactUIC_RemixArtifactUI.GetArtifactItemInfo() : itemID, altItemID, artifactAppearanceID, appearanceModID, itemAppearanceID, altItemAppearanceID, altOnTop[function]RemixArtifactUIC_RemixArtifactUI.GetCurrArtifactItemID() : reqitemID[function]RemixArtifactUIC_RemixArtifactUI.GetCurrItemSpecIndex() : specIndex[function]RemixArtifactUIC_RemixArtifactUI.GetCurrTraitTreeID() : traitTreeID[function]RemixArtifactUIC_RemixArtifactUI.ItemInSlotIsRemixArtifact(invSlot) : isRemixArtifact[function]RemixArtifactUIC_ReportSystem.CanReportPlayer(playerLocation) : canReport[function]ReportSystemC_ReportSystem.CanReportPlayerForLanguage(playerLocation) : canReport[function]ReportSystemC_ReportSystem.GetMajorCategoriesForReportType(reportType) : majorCategories[function]ReportSystemC_ReportSystem.GetMajorCategoryString(majorCategory) : majorCategoryString[function]ReportSystemC_ReportSystem.GetMinorCategoriesForReportTypeAndMajorCategory(reportType, majorCategory) : minorCategories[function]ReportSystemC_ReportSystem.GetMinorCategoryString(minorCategory) : minorCategoryString[function]ReportSystemC_ReportSystem.ReportServerLag()[function]ReportSystemC_ReportSystem.ReportStuckInCombat()[function]ReportSystemC_ReportSystem.RequiresScreenshotForReportType(reportType, majorCategory) : requiresScreenshot[function]ReportSystemC_ReportSystem.SendReport(reportInfo, playerLocation?)[function]ReportSystemC_ReportSystem.SetScreenshotPreviewTexture(textureObject)[function]ReportSystemC_ReportSystem.TakeReportScreenshot()[function]ReportSystemC_Reputation.AreLegacyReputationsShown() : areLegacyReputationsShown[function]ReputationInfoC_Reputation.CollapseAllFactionHeaders()[function]ReputationInfoC_Reputation.CollapseFactionHeader(factionSortIndex)[function]ReputationInfoC_Reputation.ExpandAllFactionHeaders()[function]ReputationInfoC_Reputation.ExpandFactionHeader(factionSortIndex)[function]ReputationInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.