~/forever/addon-api
Addon API
C_QuestLog.GetNextWaypointText(questID) : waypointTextC_QuestLog.GetNumQuestLogEntries() : numShownEntries, numQuestsC_QuestLog.GetNumQuestObjectives(questID) : leaderboardCountC_QuestLog.GetNumQuestWatches() : numQuestWatchesC_QuestLog.GetNumWorldQuestWatches() : numQuestWatchesC_QuestLog.GetQuestAdditionalHighlights(questID) : uiMapID, worldQuests, worldQuestsElite, dungeons, treasuresC_QuestLog.GetQuestDetailsTheme(questID) : themeC_QuestLog.GetQuestDifficultyLevel(questID) : levelC_QuestLog.GetQuestIDForLogIndex(questLogIndex) : questIDC_QuestLog.GetQuestIDForQuestWatchIndex(questWatchIndex) : questIDC_QuestLog.GetQuestIDForWorldQuestWatchIndex(questWatchIndex) : questIDC_QuestLog.GetQuestLogMajorFactionReputationRewards(questID) : reputationRewardsC_QuestLog.GetQuestLogPortraitGiver(questLogIndex?) : portraitGiver, portraitGiverText, portraitGiverName, portraitGiverMount, portraitGiverModelSceneIDC_QuestLog.GetQuestObjectives(questID) : objectivesC_QuestLog.GetQuestRewardCurrencies(questID) : questRewardCurrenciesC_QuestLog.GetQuestRewardCurrencyInfo(questID, currencyIndex, isChoice) : questRewardCurrencyInfoC_QuestLog.GetQuestTagInfo(questID) : infoC_QuestLog.GetQuestTimers() : questTimersC_QuestLog.GetQuestType(questID) : questTypeC_QuestLog.GetQuestWatchType(questID) : watchTypeC_QuestLog.GetQuestsOnMap(uiMapID) : questsC_QuestLog.GetRequiredMoney(questID?) : requiredMoneyC_QuestLog.GetSelectedQuest() : questIDC_QuestLog.GetSuggestedGroupSize(questID) : suggestedGroupSizeC_QuestLog.GetTimeAllowed(questID) : totalTime, elapsedTimeC_QuestLog.GetTitleForLogIndex(questLogIndex) : titleC_QuestLog.GetTitleForQuestID(questID) : titleC_QuestLog.GetTrivialRange() : rangeC_QuestLog.GetZoneStoryInfo(uiMapID) : achievementID, storyMapIDC_QuestLog.HasActiveThreats() : hasActiveThreatsC_QuestLog.IsAccountQuest(questID) : isAccountQuestC_QuestLog.IsComplete(questID) : isCompleteC_QuestLog.IsEliteQuest(questID) : isEliteQuestC_QuestLog.IsFailed(questID) : isFailedC_QuestLog.IsImportantQuest(questID) : isImportantC_QuestLog.IsMetaQuest(questID) : isMetaC_QuestLog.IsOnMap(questID) : onMap, hasLocalPOIC_QuestLog.IsOnQuest(questID) : isOnQuestC_QuestLog.IsPushableQuest(questID) : isPushableC_QuestLog.IsQuestBounty(questID) : isBountyC_QuestLog.IsQuestCalling(questID) : isCallingC_QuestLog.IsQuestCriteriaForBounty(questID, bountyQuestID) : isCriteriaForBountyC_QuestLog.IsQuestDisabledForSession(questID) : isDisabledC_QuestLog.IsQuestFlaggedCompleted(questID) : isCompletedC_QuestLog.IsQuestFlaggedCompletedOnAccount(questID) : isCompletedOnAccountC_QuestLog.IsQuestFromContentPush(questID) : isFromContentPushC_QuestLog.IsQuestInvasion(questID) : isInvasionC_QuestLog.IsQuestReplayable(questID) : isReplayableC_QuestLog.IsQuestReplayedRecently(questID) : recentlyReplayedC_QuestLog.IsQuestTask(questID) : isTaskDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.