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Addon API

707 entries
GarrisonBuildingFrame_OnShow(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingFrame_StartUpgrade(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingFrame_UpdateBuildingList()[ui code]Blizzard_GarrisonUIGarrisonBuildingFrame_UpdateCurrency()[ui code]Blizzard_GarrisonUIGarrisonBuildingFrame_UpdateGarrisonInfo(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingFrame_UpdatePlots()[ui code]Blizzard_GarrisonUIGarrisonBuildingFrame_UpdateUpgradeButton()[ui code]Blizzard_GarrisonUIGarrisonBuildingInfoBox_OnDragStart(self, button)[ui code]Blizzard_GarrisonUIGarrisonBuildingInfoBox_OnDragStop(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingInfoBox_OnUpdate(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingInfoBox_ShowBuilding(ID, owned, showLock)[ui code]Blizzard_GarrisonUIGarrisonBuildingInfoBox_ShowEmptyPlot(plotSize)[ui code]Blizzard_GarrisonUIGarrisonBuildingInfoBox_ShowFollowerPortrait(owned, hasFollowerSlot, infoBox, isBuilding, canActivate, ID)[ui code]Blizzard_GarrisonUIGarrisonBuildingListButton_OnDragStart(self, button)[ui code]Blizzard_GarrisonUIGarrisonBuildingListButton_OnDragStop(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingListButton_OnEnter(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingListButton_OnLeave(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingListButton_OnMouseDown(self, button)[ui code]Blizzard_GarrisonUIGarrisonBuildingListButton_Select(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingList_SelectBuilding(buildingID)[ui code]Blizzard_GarrisonUIGarrisonBuildingList_SelectTab(tab)[ui code]Blizzard_GarrisonUIGarrisonBuildingList_Show()[ui code]Blizzard_GarrisonUIGarrisonBuildingPlacerFrame_OnClick(self, button)[ui code]Blizzard_GarrisonUIGarrisonBuildingPlacer_Clear()[ui code]Blizzard_GarrisonUIGarrisonBuildingPlacer_OnUpdate(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingSpec_ConfirmSwitch()[ui code]Blizzard_GarrisonUIGarrisonBuildingSpec_OnClick(self, button)[ui code]Blizzard_GarrisonUIGarrisonBuildingSpec_OnEnter(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingTab_OnMouseDown(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingTab_Select(self)[ui code]Blizzard_GarrisonUIGarrisonBuildingUI_ToggleFrame()[ui code]Blizzard_GarrisonUIGarrisonBuilding_HideLevelTooltip()[ui code]Blizzard_GarrisonUIGarrisonBuilding_ShowLevelTooltip(name, plotID, buildingID, anchor)[ui code]Blizzard_GarrisonUIGarrisonBuilding_ToggleTutorial()[ui code]Blizzard_GarrisonUIGarrisonCapacitiveCreateAllWorkOrders_OnClick(self)[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrameDecrement_OnClick()[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrameIncrement_OnClick()[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrame_OnEvent(self, event, ...)[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrame_OnHide(self)[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrame_OnLoad(self)[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrame_OnShow(self)[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrame_TimerUpdate()[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrame_ToggleFrame()[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplayFrame_Update(self, success, maxShipments, ownedShipments, plotID)[ui code]Blizzard_GarrisonUIGarrisonCapacitiveDisplay_SetRequestedNumber(num)[ui code]Blizzard_GarrisonUIGarrisonCapacitiveStartWorkOrder_OnClick(self)[ui code]Blizzard_GarrisonUIGarrisonFollowerFilter_MustHaveZoneSupport(followerInfo)[ui code]Blizzard_GarrisonUIGarrisonFollowerMission:AssignFollowerToMission(frame, info)[ui code]Blizzard_GarrisonUIGarrisonFollowerMission:CheckCompleteMissions(onShow)[ui code]Blizzard_GarrisonUIGarrisonFollowerMission:CheckRewardButtons(rewardButtons, itemID)[ui code]Blizzard_GarrisonUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.