~/forever/addon-api
Addon API
BankBagCostMoneyDisplayMixin:OnShow()BankBagCostMoneyDisplayMixin:Refresh()BankCleanUpConfirmationPopupMixin:OnLoad()BankCleanUpConfirmationPopupMixin:OnShow()BankCleanUpConfirmationPopupMixin:RefreshConfirmationText()BankFrameBagButton_OnEvent(self, event, ...)BankFrameBagButton_OnLoad(self)BankFrameBaseButton_OnLoad(self)BankFrameBaseMixin:GenerateBankTypeTabs()BankFrameBaseMixin:GetActiveBankType()BankFrameBaseMixin:InitializeTabSystem()BankFrameBaseMixin:OnHide()BankFrameBaseMixin:OnLoad()BankFrameBaseMixin:OnShow()BankFrameBaseMixin:OnTitleUpdateRequested(titleText)BankFrameBaseMixin:RefreshTabVisibility()BankFrameBaseMixin:SelectDefaultTab()BankFrameBaseMixin:SelectFirstAvailableTab()BankFrameBaseMixin:SetTab(tabID)BankFrameBaseMixin:SetTabIDToBankType(tabID, bankType)BankFrameBaseMixin:UpdateWidthForSelectedTab()BankFrameItemButtonBag_OnClick(self, button)BankFrameItemButtonBag_Pickup(self)BankFrameItemButtonGeneric_OnClick(self, button)BankFrameItemButtonGeneric_OnModifiedClick(self, button)BankFrameItemButton_OnEnter(self)BankFrameItemButton_OnLoad(self)BankFrameItemButton_Update(button)BankFrameItemButton_UpdateLocked(button)BankFrameMixin:GetActiveBankType()BankFrameMixin:GetNumPagesForBankType(bankType)BankFrameMixin:GetTabIDForBankType(bankType)BankFrameMixin:OnEvent(event, ...)BankFrameMixin:OnHide()BankFrameMixin:OnLoad()BankFrameMixin:OnPageInfoChanged(currentPage)BankFrameMixin:OnShow()BankFrameMixin:OnShowOrHideBagCost()BankFrameMixin:OnTriggerSetTabEffects(id)BankFrameMixin:PurchaseFirstSlot()BankFrameMixin:RefreshAll()BankFrameMixin:RefreshBagButtons()BankFrameMixin:RefreshBankTabHighlights()BankFrameMixin:RefreshPageTabs(currentPage)BankFrameMixin:SetTab(tabID)BankFramePurchaseButtonMixin:OnClick()BankFrame_OnEvent(self, event, ...)BankFrame_OnHide(self)BankFrame_OnLoad(self)BankFrame_OnShow(self)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.