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Addon API

9,904 entries
C_NeighborhoodInitiative.GetRequiredLevel() : reqLevel[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetTrackedInitiativeTasks() : trackedInitiativeTasks[function]NeighborhoodInitiativeC_NeighborhoodInitiative.IsInitiativeEnabled() : enabled[function]NeighborhoodInitiativeC_NeighborhoodInitiative.IsPlayerInNeighborhoodGroup() : inValidGroup[function]NeighborhoodInitiativeC_NeighborhoodInitiative.IsViewingActiveNeighborhood() : isViewingActiveNeighborhood[function]NeighborhoodInitiativeC_NeighborhoodInitiative.PlayerHasInitiativeAccess() : success[function]NeighborhoodInitiativeC_NeighborhoodInitiative.PlayerMeetsRequiredLevel() : success[function]NeighborhoodInitiativeC_NeighborhoodInitiative.RemoveTrackedInitiativeTask(initiativeTaskID)[function]NeighborhoodInitiativeC_NeighborhoodInitiative.RequestInitiativeActivityLog()[function]NeighborhoodInitiativeC_NeighborhoodInitiative.RequestNeighborhoodInitiativeInfo()[function]NeighborhoodInitiativeC_NeighborhoodInitiative.SetActiveNeighborhood(neighborhoodGUID)[function]NeighborhoodInitiativeC_NeighborhoodInitiative.SetViewingNeighborhood(neighborhoodGUID)[function]NeighborhoodInitiativeC_NewItems.ClearAll()[function]NewItemsC_NewItems.IsNewItem(containerIndex, slotIndex) : isNew[function]NewItemsC_NewItems.RemoveNewItem(containerIndex, slotIndex)[function]NewItemsC_PaperDollInfo.AmmoNeeded() : ammoNeeded[function]PaperDollInfoC_PaperDollInfo.CanAutoEquipCursorItem() : canAutoEquip[function]PaperDollInfoC_PaperDollInfo.CancelTemporaryEnchantment(slot)[function]PaperDollInfochanged 70755C_PaperDollInfo.CursorCanGoInSlot(slotIndex) : canOccupySlot[function]PaperDollInfoC_PaperDollInfo.GetArmorEffectiveness(armor, attackerLevel) : effectiveness[function]PaperDollInfoC_PaperDollInfo.GetArmorEffectivenessAgainstTarget(armor) : effectiveness[function]PaperDollInfoC_PaperDollInfo.GetInspectAzeriteItemEmpoweredChoices(unit, equipmentSlotIndex) : azeritePowerIDs[function]PaperDollInfoC_PaperDollInfo.GetInspectGuildInfo(unitString) : achievementPoints, numMembers, guildName, realmName[function]PaperDollInfoC_PaperDollInfo.GetInspectItemLevel(unit) : equippedItemLevel[function]PaperDollInfoC_PaperDollInfo.GetInspectRatedBGBlitzData() : ratedBGBlitzData[function]PaperDollInfoC_PaperDollInfo.GetInspectRatedBGData() : ratedBGData[function]PaperDollInfoC_PaperDollInfo.GetInspectRatedSoloShuffleData() : ratedSoloShuffleData[function]PaperDollInfoC_PaperDollInfo.GetInventorySlotInfo(slotName) : invSlot, slotTexture, checkRelic[function]PaperDollInfoC_PaperDollInfo.GetInventorySlotInfoForInvSlot(invSlotValue) : invSlot, slotTexture, checkRelic, slotName[function]PaperDollInfoC_PaperDollInfo.GetMinItemLevel() : minItemLevel[function]PaperDollInfoC_PaperDollInfo.GetStaggerPercentage(unit) : stagger, staggerAgainstTarget[function]PaperDollInfoC_PaperDollInfo.GetTemporaryEnchantmentInfo(slot) : enchantInfo[function]PaperDollInfochanged 70755C_PaperDollInfo.IsInventorySlotEnabled(slotName) : isEnabled[function]PaperDollInfoC_PaperDollInfo.IsRangedSlotShown() : isShown[function]PaperDollInfoC_PaperDollInfo.OffhandHasShield() : offhandHasShield[function]PaperDollInfoC_PaperDollInfo.OffhandHasWeapon() : offhandHasWeapon[function]PaperDollInfoC_PartyInfo.AllowedToDoPartyConversion(toRaid) : allowed[function]PartyInfoC_PartyInfo.CanFormCrossFactionParties() : canFormCrossFactionParties[function]PartyInfoC_PartyInfo.CanInvite() : allowedToInvite[function]PartyInfoC_PartyInfo.CanStartInstanceAbandonVote() : canStart[function]PartyInfoC_PartyInfo.ChallengeModeRestrictionsActive() : restrictionsActive[function]PartyInfoC_PartyInfo.ConfirmConvertToRaid()[function]PartyInfoC_PartyInfo.ConfirmInviteTravelPass(targetName, targetGUID)[function]PartyInfoC_PartyInfo.ConfirmInviteUnit(targetName)[function]PartyInfoC_PartyInfo.ConfirmLeaveParty(category?)[function]PartyInfoC_PartyInfo.ConfirmReadyCheck(isReady)[function]PartyInfoC_PartyInfo.ConfirmRequestInviteFromUnit(targetName, tank?, healer?, dps?)[function]PartyInfoC_PartyInfo.ConvertToParty()[function]PartyInfoC_PartyInfo.ConvertToRaid()[function]PartyInfoC_PartyInfo.DelveTeleportOut()[function]PartyInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.