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Addon API

9,904 entries
C_LegendaryCrafting.IsRuneforgeLegendary(item) : isRuneforgeLegendary[function]LegendaryCraftingC_LegendaryCrafting.IsRuneforgeLegendaryMaxLevel(runeforgeLegendary) : isMaxLevel[function]LegendaryCraftingC_LegendaryCrafting.IsUpgradeItemValidForRuneforgeLegendary(runeforgeLegendary, upgradeItem) : isValid[function]LegendaryCraftingC_LegendaryCrafting.IsValidRuneforgeBaseItem(baseItem) : isValid[function]LegendaryCraftingC_LegendaryCrafting.MakeRuneforgeCraftDescription(baseItem, runeforgePowerID, modifiers) : description[function]LegendaryCraftingC_LegendaryCrafting.UpgradeRuneforgeLegendary(runeforgeLegendary, upgradeItem)[function]LegendaryCraftingC_LevelLink.IsActionLocked(actionID) : isLocked[function]LevelLinkC_LevelLink.IsSpellLocked(spellID) : isLocked[function]LevelLinkC_LevelSquish.ConvertFollowerLevel(level, maxFollowerLevel) : squishedLevel[function]LevelSquishC_LevelSquish.ConvertPlayerLevel(level) : squishedLevel[function]LevelSquishC_LimitedInput.LimitedInputAllowed(type) : allowed[function]LimitedInputC_LiveEvent.OnLiveEventBannerClicked(timerunningSeasonID)[function]LiveEventC_LiveEvent.OnLiveEventPopupClicked(timerunningSeasonID)[function]LiveEventC_LobbyMatchmakerInfo.AbandonQueue()[function]LobbyMatchmakerInfoC_LobbyMatchmakerInfo.EnterQueue(playlistEntry)[function]LobbyMatchmakerInfoC_LobbyMatchmakerInfo.GetCurrQueuePlaylistEntry() : playlistEntry[function]LobbyMatchmakerInfoC_LobbyMatchmakerInfo.GetCurrQueueState() : queueState[function]LobbyMatchmakerInfoC_LobbyMatchmakerInfo.GetQueueFromMainlineEnabled() : queueFromMainlineEnabled[function]LobbyMatchmakerInfoC_LobbyMatchmakerInfo.GetQueueStartTime() : queueStartTime[function]LobbyMatchmakerInfoC_LobbyMatchmakerInfo.IsInQueue() : isInQueue[function]LobbyMatchmakerInfoC_LobbyMatchmakerInfo.RespondToQueuePop(acceptQueue)[function]LobbyMatchmakerInfoC_Log.LogErrorMessage(message)[function]LogC_Log.LogMessage(message)[function]LogC_Log.LogMessageWithPriority(priority, message)[function]LogC_Log.LogWarningMessage(message)[function]LogC_Loot.GetLootRollDuration(rollID) : duration[function]LootC_Loot.IsLegacyLootModeEnabled() : isLegacyLootModeEnabled[function]LootC_LootFrame.TryAutoLoot()[function]LootFrameC_LootHistory.GetAllEncounterInfos() : infos[function]LootHistoryC_LootHistory.GetInfoForEncounter(encounterID) : info[function]LootHistoryC_LootHistory.GetLootHistoryTime() : time[function]LootHistoryC_LootHistory.GetSortedDropsForEncounter(encounterID) : drops[function]LootHistoryC_LootHistory.GetSortedInfoForDrop(encounterID, lootListKey) : info[function]LootHistoryC_LootJournal.GetItemSetItems(setID) : items[function]LootJournalC_LootJournal.GetItemSets(classID?, specID?) : itemSets[function]LootJournalC_LoreText.RequestLoreTextForCampaignID(campaignID)[function]LoreTextC_LossOfControl.GetActiveLossOfControlData(index) : event[function]LossOfControlC_LossOfControl.GetActiveLossOfControlDataByUnit(unitToken, index) : event[function]LossOfControlC_LossOfControl.GetActiveLossOfControlDataCount() : count[function]LossOfControlC_LossOfControl.GetActiveLossOfControlDataCountByUnit(unitToken) : count[function]LossOfControlC_LossOfControl.GetActiveLossOfControlDuration(unitToken, index) : duration[function]LossOfControlC_MacOptions.AreOSShortcutsDisabled() : osShortcutsDisabledCVar, osShortcutsDisabled[function]MacOptionsC_MacOptions.GetGameBundleName() : result[function]MacOptionsC_MacOptions.HasNewStyleInputMonitoring() : result[function]MacOptionsC_MacOptions.IsInputMonitoringEnabled() : result[function]MacOptionsC_MacOptions.IsMicrophoneEnabled() : result[function]MacOptionsC_MacOptions.IsUniversalAccessEnabled() : result[function]MacOptionsC_MacOptions.OpenInputMonitoring()[function]MacOptionsC_MacOptions.OpenMicrophoneRequestDialogue()[function]MacOptionsC_MacOptions.OpenUniversalAccess()[function]MacOptions

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.