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Addon API

41,215 entries
AzeriteEssenceUIMixin:IsAzeriteItemEnabled()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:IsRevealInProgress()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:MeetsPowerLevel(level)[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnEnterPowerLevelBadgeFrame()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnEssenceActivated(essenceID, slotFrame)[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnEvent(event, ...)[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnHide()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnLeavePowerLevelBadgeFrame()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnLoad()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnMouseUp(mouseButton)[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnShow()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:OnSwirlAnimationFinished()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:PlayReveal()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:RefreshMilestones()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:RefreshPowerLevel()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:RefreshSlots()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:SetNewlyActivatedEssence(essenceID, milestoneID)[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:SetupMilestones()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:SetupModelScene()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:ShouldOpenBagsOnShow()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:ShouldPlayReveal()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:TryShow()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:UpdateEnabledAppearance()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUIMixin:UpdateEnabledState()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUI_LoadUI()[ui code]Blizzard_AzeriteEssenceUIAzeriteEssenceUtil.GetMilestoneAtPowerLevel(powerLevel)[ui code]Blizzard_FrameXMLUtilAzeriteEssenceUtil.GetMilestoneSpellInfo(milestoneID)[ui code]Blizzard_FrameXMLUtilAzeriteEssenceUtil.HasAnyUnlockableMilestones()[ui code]Blizzard_FrameXMLUtilAzeriteIslandsToastAccumulatorMixin:AddAzerite(amount)[ui code]Blizzard_FrameXMLAzeriteIslandsToastAccumulatorMixin:Consume()[ui code]Blizzard_FrameXMLAzeriteIslandsToastAccumulatorMixin:HasPendingAzerite()[ui code]Blizzard_FrameXMLAzeriteIslandsToastAccumulatorMixin:IsTimeToDisplay()[ui code]Blizzard_FrameXMLAzeriteIslandsToastAccumulatorMixin:OnLoad(accumulationDeferralTimeSec)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:AcquireToastFrame(isPlayer)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:AreAnyAnimationsActive()[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:CreateAccumulator()[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:GetAccumulator(isPlayer)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:GetToastPool(isPlayer)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:OnAnimationFinished(toastFrame)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:OnEvent(event, ...)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:OnLoad()[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:OnUpdate(elapsed)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:ReleaseToastFrame(isPlayer, toastFrame)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:SetupTextFrame(frame, amount)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:ShowToast(isPlayer, amount)[ui code]Blizzard_FrameXMLAzeriteIslandsToastMixin:ShowWidgetGlow(isHorde)[ui code]Blizzard_FrameXMLAzeriteItemLevelUpToastMixin:OnAnimFinished()[ui code]Blizzard_FrameXMLAzeriteItemLevelUpToastMixin:OnEvent(event, ...)[ui code]Blizzard_FrameXMLAzeriteItemLevelUpToastMixin:OnHide()[ui code]Blizzard_FrameXMLAzeriteItemLevelUpToastMixin:OnLoad()[ui code]Blizzard_FrameXML

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.