~/forever/addon-api
Addon API
C_LFGList.GetApplicantInfo(applicantID) : applicantDataC_LFGList.GetApplicantPvpRatingInfoForListing(localID, applicantIndex, activityID) : pvpRatingInfoC_LFGList.GetAvailableActivityGroups(categoryID, filter) : activityIDsC_LFGList.GetFilteredSearchResults() : totalResultsFound, filteredResultsC_LFGList.GetGroupLeaverCountsByRole() : tankLeavers, healerLeavers, damageLeaversC_LFGList.GetKeystoneForActivity(activityID) : levelC_LFGList.GetLfgCategoryInfo(categoryID) : categoryDataC_LFGList.GetOwnedKeystoneActivityAndGroupAndLevel(getTimewalking) : activityID, groupID, keystoneLevelC_LFGList.GetPlaystyleString(playstyle, generalPlaystyle, activityInfo) : playstyleStringC_LFGList.GetPremadeGroupFinderStyle() : styleC_LFGList.GetSearchResultInfo(searchResultID) : searchResultDataC_LFGList.GetSearchResultLeaderInfo(searchResultID) : leaderInfoC_LFGList.GetSearchResultPlayerInfo(searchResultID, memberIndex) : playerInfoC_LFGList.GetSearchResults() : totalResultsFound, resultsC_LFGList.HasActiveEntryInfo() : hasActiveEntryInfoC_LFGList.HasSearchResultInfo(searchResultID) : hasSearchResultInfoC_LFGList.IsCensoredActiveEntryUnresolved() : isUnresolvedC_LFGList.IsPlayerAuthenticatedForLFG(activityCategoryID?) : isAuthenticatedC_LFGList.IsPlayerValidForEndgameFieldEdits() : isValidC_LFGList.IsPremadeGroupFinderEnabled() : enabledC_LFGList.ListingUsesEndgameEditRestrictions(activityID) : isEndgameListingC_LFGList.ReportGroupAsAdvertisement(searchResultID)C_LFGList.RevealCensoredActiveEntry()C_LFGList.RevealCensoredSearchResult(searchResultID)C_LFGList.SaveAdvancedFilter(options)C_LFGList.Search(categoryID, filter, preferredFilters, languageFilter?, searchCrossFactionListings?, advancedFilter?, activityIDsFilter?)C_LFGList.SetEntryTitle(activityID, groupID, playstyle?, generalPlaystyle?)C_LFGList.SetSearchToActivity(activityID)C_LFGList.SetSearchToQuestID(questID)C_LFGList.SetSearchToScenarioID(scenarioID)C_LFGList.UpdateListing(createData) : successC_LFGList.ValidateRequiredDungeonScore(dungeonScore) : passesC_LFGList.ValidateRequiredPvpRatingForActivity(activityID, rating) : passesC_LFGListRoles.GetRoles() : rolesC_LFGListRoles.GetSavedRoles() : rolesC_LFGListRoles.SetRoles(roles, limitToClassRoles) : successC_LegendaryCrafting.CloseRuneforgeInteraction()C_LegendaryCrafting.CraftRuneforgeLegendary(description)C_LegendaryCrafting.GetRuneforgeItemPreviewInfo(baseItem, runeforgePowerID?, modifiers?) : infoC_LegendaryCrafting.GetRuneforgeLegendaryComponentInfo(runeforgeLegendary) : componentInfoC_LegendaryCrafting.GetRuneforgeLegendaryCost(baseItem) : costC_LegendaryCrafting.GetRuneforgeLegendaryCraftSpellID() : spellIDC_LegendaryCrafting.GetRuneforgeLegendaryCurrencies() : currenciesC_LegendaryCrafting.GetRuneforgeLegendaryUpgradeCost(runeforgeLegendary, upgradeItem) : costC_LegendaryCrafting.GetRuneforgeModifierInfo(baseItem, powerID?, addedModifierIndex, modifiers) : name, descriptionC_LegendaryCrafting.GetRuneforgeModifiers() : modifiedReagentItemIDsC_LegendaryCrafting.GetRuneforgePowerInfo(runeforgePowerID) : powerC_LegendaryCrafting.GetRuneforgePowerSlots(runeforgePowerID) : slotNamesC_LegendaryCrafting.GetRuneforgePowers(baseItem?, filter?) : primaryRuneforgePowerIDs, otherRuneforgePowerIDsC_LegendaryCrafting.GetRuneforgePowersByClassSpecAndCovenant(classID?, specID?, covenantID?, filter?) : runeforgePowerIDsDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.