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Addon API

321 entries
ProfessionsSpecFrameMixin:PurchaseRank(pathID)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:Refresh(professionInfo)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:RegisterCallbacks()[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:RollbackConfig()[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:SetConfigID(configID)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:SetDefaultPath(pathID)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:SetDefaultTab(tabID)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:SetDetailedPanel(pathID)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:SetSelectedTab(traitTreeID)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:SetTitle()[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:ShouldButtonShowEdges(button)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:StartShake(delay)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:UpdateConfigButtonsState()[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:UpdateCurrencyDisplay()[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:UpdateDetailedPanel(setLocked)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:UpdateDetailedPanelPerks()[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:UpdateSelectedTabState()[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:UpdateTabs(tabCallback)[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:UpdateTreeCurrencyInfo()[ui code]Blizzard_ProfessionsProfessionsSpecFrameMixin:UpdateTreePreviewButtonVisibility()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:AddTooltipInfo(tooltip)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:AddTooltipInstructions(tooltip)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:AddTooltipNextPerk(tooltip)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:AddTooltipSource(tooltip, addBlankLine)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:AdjustBaseArt()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:ApplyVisualState(visualState)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:CalculateVisualState()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:CanPurchaseSpend()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:CanPurchaseUnlock()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:CancelEffects()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:GetActiveEntry()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:GetConfigID()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:GetNextEntry()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:GetNextPerkDescription()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:GetRanks()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:GetSpendText()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:OnClick(button, down)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:OnEnter()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:OnEvent(event, ...)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:OnHide()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:OnLeave()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:OnLoad()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:OnShow()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:PurchaseRank()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:QueueFinishPathEffects()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:QueueUnlockPathEffects()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:Reset()[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:SetAndApplySize(width, height)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:SetNodeID(nodeID, skipUpdate)[ui code]Blizzard_ProfessionsProfessionsSpecPathMixin:SetSelected(selected)[ui code]Blizzard_Professions

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.