~/forever/addon-api
Addon API
AuctionHouseCategoriesListMixin:GetCategoryData()AuctionHouseCategoriesListMixin:GetCategoryFilterData()AuctionHouseCategoriesListMixin:GetSelectedCategory()AuctionHouseCategoriesListMixin:IsWoWTokenCategorySelected()AuctionHouseCategoriesListMixin:OnFilterClicked(button, buttonName)AuctionHouseCategoriesListMixin:OnLoad()AuctionHouseCategoriesListMixin:OnShow()AuctionHouseCategoriesListMixin:SetSelectedCategory(selectedCategoryIndex, selectedSubCategoryIndex, selectedSubSubCategoryIndex)AuctionHouseCategory_FindDeepest(categoryIndex, ...)AuctionHouseCommoditiesBackButtonMixin:OnClick()AuctionHouseCommoditiesBuyButtonMixin:OnClick()AuctionHouseCommoditiesBuyDisplayMixin:GetAuctionHouseFrame()AuctionHouseCommoditiesBuyDisplayMixin:GetItemID()AuctionHouseCommoditiesBuyDisplayMixin:GetQuantitySelected()AuctionHouseCommoditiesBuyDisplayMixin:OnEvent(event, ...)AuctionHouseCommoditiesBuyDisplayMixin:OnHide()AuctionHouseCommoditiesBuyDisplayMixin:OnLoad()AuctionHouseCommoditiesBuyDisplayMixin:OnQuantitySelectionChanged(quantity)AuctionHouseCommoditiesBuyDisplayMixin:OnShow()AuctionHouseCommoditiesBuyDisplayMixin:SetItemIDAndPrice(itemID, minPrice)AuctionHouseCommoditiesBuyDisplayMixin:SetPrice(unitPrice, totalPrice)AuctionHouseCommoditiesBuyDisplayMixin:SetQuantitySelected(quantity)AuctionHouseCommoditiesBuyDisplayMixin:StartCommoditiesPurchase()AuctionHouseCommoditiesBuyDisplayMixin:UpdateBuyButton()AuctionHouseCommoditiesBuyFrameMixin:GetItemID()AuctionHouseCommoditiesBuyFrameMixin:OnAuctionSelected(searchResultInfo)AuctionHouseCommoditiesBuyFrameMixin:OnLoad()AuctionHouseCommoditiesBuyFrameMixin:SetItemIDAndPrice(itemID, price)AuctionHouseCommoditiesBuyListMixin:GetAuctionHouseFrame()AuctionHouseCommoditiesBuyListMixin:OnCommoditiesQuantitySelectionChanged(quantity)AuctionHouseCommoditiesBuyListMixin:OnEnterListLine(line, rowData)AuctionHouseCommoditiesBuyListMixin:OnHide()AuctionHouseCommoditiesBuyListMixin:OnLeaveListLine(line, rowData)AuctionHouseCommoditiesBuyListMixin:OnLoad()AuctionHouseCommoditiesBuyListMixin:OnShow()AuctionHouseCommoditiesBuyListMixin:RefreshScrollFrame()AuctionHouseCommoditiesBuyListMixin:SetItemID(itemID)AuctionHouseCommoditiesBuyListMixin:SetQuantitySelected(quantity)AuctionHouseCommoditiesBuyListMixin:UpdateDataProvider()AuctionHouseCommoditiesBuyListMixin:UpdateDynamicCallbacks()AuctionHouseCommoditiesBuyListMixin:UpdateListHighlightCallback()AuctionHouseCommoditiesListMixin:OnEvent(event, ...)AuctionHouseCommoditiesListMixin:OnHide()AuctionHouseCommoditiesListMixin:OnLoad()AuctionHouseCommoditiesListMixin:OnShow()AuctionHouseCommoditiesListMixin:RefreshScrollFrame()AuctionHouseCommoditiesListMixin:SetItemID(itemID)AuctionHouseCommoditiesListMixin:UpdateDataProvider()AuctionHouseCommoditiesSellFrameMixin:CachePendingPost(...)AuctionHouseCommoditiesSellFrameMixin:CanPostItem()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.