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Addon API

707 entries
AdventuresPuckMixin:SetPuckDesaturation(desaturation)[ui code]Blizzard_GarrisonUIAdventuresPuckMixin:ShowAutoAttackTargetingReticles()[ui code]Blizzard_GarrisonUIAdventuresPuckMixin:ShowHealthValues()[ui code]Blizzard_GarrisonUIAdventuresPuckMixin:ShowSupportColorationRings()[ui code]Blizzard_GarrisonUIAdventuresPuckMixin:StartCooldown(autoCombatSpellID)[ui code]Blizzard_GarrisonUIAdventuresPuckMixin:UpdateFade(elapsed)[ui code]Blizzard_GarrisonUIAdventuresRewardsFollowerMixin:SetFollowerInfo(info, xp)[ui code]Blizzard_GarrisonUIAdventuresRewardsFollowerMixin:UpdateExperience()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenContinueButtonMixin:OnClick()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenContinueButtonMixin:OnShow()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:HasExperienceRewards()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:HideAllPanels()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:OnLoad()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:PopulateFollowerInfo(followerInfo, missionInfo, winner)[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:Reset()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:SetRewards(rewards, victoryState)[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:ShowAdventureVictoryStateScreen(combatWon)[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:ShowCombatCompleteSuccessPanel()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:ShowFinalRewardsPanel()[ui code]Blizzard_GarrisonUIAdventuresRewardsScreenMixin:ShowRewardsScreen(missionInfo, victoryState)[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:AddAura(spellID, effectIndex, auraType)[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:ClearActiveAndRefresh()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:ClearActiveAuras()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:ClearTempAndRefresh()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:ClearTemporaryAuras()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:GetActiveAuraArrays()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:GetBoard()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:GetCollectionByAuraType(auraType)[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:GetTempPreviewType()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:OnHide()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:OnLoad()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:OnShow()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:RemoveAura(spellID, effectIndex, auraType)[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:ResetVisibility()[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:SetBoardPreviewState(targetInfo)[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:SetSocketTexture(textureKit, isEnemy)[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:SetTempPreviewType(auraType)[ui code]Blizzard_GarrisonUIAdventuresSocketMixin:UpdateAuraVisibility()[ui code]Blizzard_GarrisonUIBFAFollowerMissionPageMixin:GenerateSuccessTooltip(tooltipAnchor)[ui code]Blizzard_GarrisonUIBFAFollowerMissionPageMixin:SetCounters(followers, enemies, missionID)[ui code]Blizzard_GarrisonUIBFAMission:CheckTutorials(advance)[ui code]Blizzard_GarrisonUIBFAMission:DefaultTab()[ui code]Blizzard_GarrisonUIBFAMission:EscapePressed()[ui code]Blizzard_GarrisonUIBFAMission:GetMissionPage()[ui code]Blizzard_GarrisonUIBFAMission:OnClickMission(missionInfo)[ui code]Blizzard_GarrisonUIBFAMission:OnEventMainFrame(event, ...)[ui code]Blizzard_GarrisonUIBFAMission:OnHideMainFrame()[ui code]Blizzard_GarrisonUIBFAMission:OnLoadMainFrame()[ui code]Blizzard_GarrisonUIBFAMission:OnShowMainFrame()[ui code]Blizzard_GarrisonUIBFAMission:SelectTab(id)[ui code]Blizzard_GarrisonUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.