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Addon API

320 entries
DamageMeterSessionWindowMixin:GetEmphasizeScrollBarAnim()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetEntryFrameCount()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetHeader()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetLocalPlayerEntry()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetMinimizeButton()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetMinimizeContainer()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetNotActiveFontString()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetNumberDisplayType()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetResizeButton()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetScrollBar()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetScrollBox()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetSessionDropdown()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetSessionID()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetSessionName()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetSessionTimerFontString()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetSessionType()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetSessionWindowIndex()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetSettingsDropdown()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetShowResizeButtonAnim()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetSourceWindow()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetStyle()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:GetTextScale()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:HideLocalPlayerEntry()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:HideSourceWindow()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:InitEntry(frame, elementData)[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:InitializeDamageMeterTypeDropdown()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:InitializeMinimizeButton()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:InitializeResizeButton()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:InitializeScrollBox()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:InitializeScrollBoxPadding(view)[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:InitializeSessionDropdown()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:InitializeSettingsDropdown()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:IsEditing()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:IsLocked()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:IsMinimized()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:IsNonInteractive()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:IsPlayerInCombat()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:IsResizing()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:IsUpdateReasonEnabled(reason)[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnBackgroundAlphaChanged(alpha)[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnBarHeightChanged(barHeight)[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnBarSpacingChanged(spacing)[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnDragStart()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnDragStop()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnEnter()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnEvent(event, ...)[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnHide()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnLoad()[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnNumberDisplayTypeChanged(numberDisplayType)[ui code]Blizzard_DamageMeterDamageMeterSessionWindowMixin:OnScrollBoxScroll()[ui code]Blizzard_DamageMeter

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.