~/forever/addon-api
Addon API
AuctionHouseCommoditiesBuyDisplayMixin:SetPrice(unitPrice, totalPrice)AuctionHouseCommoditiesBuyDisplayMixin:SetQuantitySelected(quantity)AuctionHouseCommoditiesBuyDisplayMixin:StartCommoditiesPurchase()AuctionHouseCommoditiesBuyDisplayMixin:UpdateBuyButton()AuctionHouseCommoditiesBuyFrameMixin:GetItemID()AuctionHouseCommoditiesBuyFrameMixin:OnAuctionSelected(searchResultInfo)AuctionHouseCommoditiesBuyFrameMixin:OnLoad()AuctionHouseCommoditiesBuyFrameMixin:SetItemIDAndPrice(itemID, price)AuctionHouseCommoditiesBuyListMixin:GetAuctionHouseFrame()AuctionHouseCommoditiesBuyListMixin:OnCommoditiesQuantitySelectionChanged(quantity)AuctionHouseCommoditiesBuyListMixin:OnEnterListLine(line, rowData)AuctionHouseCommoditiesBuyListMixin:OnHide()AuctionHouseCommoditiesBuyListMixin:OnLeaveListLine(line, rowData)AuctionHouseCommoditiesBuyListMixin:OnLoad()AuctionHouseCommoditiesBuyListMixin:OnShow()AuctionHouseCommoditiesBuyListMixin:RefreshScrollFrame()AuctionHouseCommoditiesBuyListMixin:SetItemID(itemID)AuctionHouseCommoditiesBuyListMixin:SetQuantitySelected(quantity)AuctionHouseCommoditiesBuyListMixin:UpdateDataProvider()AuctionHouseCommoditiesBuyListMixin:UpdateDynamicCallbacks()AuctionHouseCommoditiesBuyListMixin:UpdateListHighlightCallback()AuctionHouseCommoditiesListMixin:OnEvent(event, ...)AuctionHouseCommoditiesListMixin:OnHide()AuctionHouseCommoditiesListMixin:OnLoad()AuctionHouseCommoditiesListMixin:OnShow()AuctionHouseCommoditiesListMixin:RefreshScrollFrame()AuctionHouseCommoditiesListMixin:SetItemID(itemID)AuctionHouseCommoditiesListMixin:UpdateDataProvider()AuctionHouseCommoditiesSellFrameMixin:CachePendingPost(...)AuctionHouseCommoditiesSellFrameMixin:CanPostItem()AuctionHouseCommoditiesSellFrameMixin:ClearPost()AuctionHouseCommoditiesSellFrameMixin:ConfirmPost()AuctionHouseCommoditiesSellFrameMixin:GetCommoditiesSellList()AuctionHouseCommoditiesSellFrameMixin:GetCommoditiesSellListFrames()AuctionHouseCommoditiesSellFrameMixin:GetDepositAmount()AuctionHouseCommoditiesSellFrameMixin:GetPostDetails()AuctionHouseCommoditiesSellFrameMixin:GetTotalPrice()AuctionHouseCommoditiesSellFrameMixin:GetUnitPrice()AuctionHouseCommoditiesSellFrameMixin:Init()AuctionHouseCommoditiesSellFrameMixin:OnAuctionSelected(commoditySearchResult)AuctionHouseCommoditiesSellFrameMixin:OnEvent(event, ...)AuctionHouseCommoditiesSellFrameMixin:OnHide()AuctionHouseCommoditiesSellFrameMixin:OnShow()AuctionHouseCommoditiesSellFrameMixin:PostItem()AuctionHouseCommoditiesSellFrameMixin:SetItem(itemLocation, fromItemDisplay, refreshListWithPreviousItem)AuctionHouseCommoditiesSellFrameMixin:StartPost(...)AuctionHouseCommoditiesSellFrameMixin:UpdatePriceSelection()AuctionHouseCommoditiesSellListMixin:OnLoad()AuctionHouseFavoritableLineMixin:OnClick(buttonName, ...)AuctionHouseFavoriteButtonBaseMixin:IsFavorite()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.