>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

9,904 entries
C_CovenantSanctumUI.IsWeeklyRenownCapped() : isWeeklyCapped[function]CovenantSanctumUIC_CovenantSanctumUI.RequestCatchUpState()[function]CovenantSanctumUIC_Covenants.GetActiveCovenantID() : covenantID[function]CovenantC_Covenants.GetCovenantData(covenantID) : data[function]CovenantC_Covenants.GetCovenantIDs() : covenantID[function]CovenantC_CraftingOrders.AreOrderNotesDisabled() : areNotesDisabled[function]CraftingOrderUIC_CraftingOrders.CalculateCraftingOrderPostingFee(skillLineAbilityID, orderType, orderDuration) : deposit[function]CraftingOrderUIC_CraftingOrders.CanOrderSkillAbility(skillLineAbilityID) : canOrder[function]CraftingOrderUIC_CraftingOrders.CancelOrder(orderID)[function]CraftingOrderUIC_CraftingOrders.ClaimOrder(orderID, profession)[function]CraftingOrderUIC_CraftingOrders.CloseCrafterCraftingOrders()[function]CraftingOrderUIC_CraftingOrders.CloseCustomerCraftingOrders()[function]CraftingOrderUIC_CraftingOrders.FulfillOrder(orderID, crafterNote, profession)[function]CraftingOrderUIC_CraftingOrders.GetClaimedOrder() : order[function]CraftingOrderUIC_CraftingOrders.GetCrafterBuckets() : buckets[function]CraftingOrderUIC_CraftingOrders.GetCrafterOrders() : orders[function]CraftingOrderUIC_CraftingOrders.GetCraftingOrderTime() : time[function]CraftingOrderUIC_CraftingOrders.GetCustomerCategories() : categories[function]CraftingOrderUIC_CraftingOrders.GetCustomerOptions(params) : results[function]CraftingOrderUIC_CraftingOrders.GetCustomerOrders() : customerOrders[function]CraftingOrderUIC_CraftingOrders.GetDefaultOrdersSkillLine() : skillLineID[function]CraftingOrderUIC_CraftingOrders.GetMyOrders() : myOrders[function]CraftingOrderUIC_CraftingOrders.GetNumFavoriteCustomerOptions() : numFavorites[function]CraftingOrderUIC_CraftingOrders.GetOrderClaimInfo(profession) : claimInfo[function]CraftingOrderUIC_CraftingOrders.GetPersonalOrdersInfo() : infos[function]CraftingOrderUIC_CraftingOrders.HasFavoriteCustomerOptions() : hasFavorites[function]CraftingOrderUIC_CraftingOrders.IsCustomerOptionFavorited(recipeID) : favorited[function]CraftingOrderUIC_CraftingOrders.ListMyOrders(request)[function]CraftingOrderUIC_CraftingOrders.OpenCrafterCraftingOrders()[function]CraftingOrderUIC_CraftingOrders.OpenCustomerCraftingOrders()[function]CraftingOrderUIC_CraftingOrders.OrderCanBeRecrafted(orderID) : recraftable[function]CraftingOrderUIC_CraftingOrders.ParseCustomerOptions()[function]CraftingOrderUIC_CraftingOrders.PlaceNewOrder(orderInfo)[function]CraftingOrderUIC_CraftingOrders.RejectOrder(orderID, crafterNote, profession)[function]CraftingOrderUIC_CraftingOrders.ReleaseOrder(orderID, profession)[function]CraftingOrderUIC_CraftingOrders.RequestCrafterOrders(request)[function]CraftingOrderUIC_CraftingOrders.RequestCustomerOrders(request)[function]CraftingOrderUIC_CraftingOrders.SetCustomerOptionFavorited(recipeID, favorited)[function]CraftingOrderUIC_CraftingOrders.ShouldShowCraftingOrderTab() : showTab[function]CraftingOrderUIC_CraftingOrders.SkillLineHasOrders(skillLineID) : hasOrders[function]CraftingOrderUIC_CraftingOrders.UpdateIgnoreList()[function]CraftingOrderUIC_CreatureInfo.GetClassInfo(classID) : classInfo[function]CreatureInfoC_CreatureInfo.GetCreatureFamilyIDs() : creatureFamilyIDs[function]CreatureInfoC_CreatureInfo.GetCreatureFamilyInfo(creatureFamilyID) : creatureFamilyInfo[function]CreatureInfoC_CreatureInfo.GetCreatureID(creatureGUID) : creatureID[function]CreatureInfoC_CreatureInfo.GetCreatureTypeIDs() : creatureTypeIDs[function]CreatureInfoC_CreatureInfo.GetCreatureTypeInfo(creatureTypeID) : creatureTypeInfo[function]CreatureInfoC_CreatureInfo.GetFactionInfo(raceID) : factionInfo[function]CreatureInfoC_CreatureInfo.GetRaceInfo(raceID) : raceInfo[function]CreatureInfoC_CurrencyInfo.CanTransferCurrency(currencyID) : canTransferCurrency, failureReason[function]CurrencySystem

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.