>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

41,215 entries
ArtifactTickMixin:OnLeave()[ui code]Blizzard_StatusTrackingBarArtifactTickMixin:UpdateTick()[ui code]Blizzard_StatusTrackingBarArtifactTitleTemplateMixin:ApplyCursorRelicToSlot(relicSlotIndex)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:EvaluateRelics()[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:OnCursorUpdate()[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:OnEvent(event, ...)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:OnHide()[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:OnRelicSlotClicked(relicSlot)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:OnRelicSlotMouseEnter(relicSlot)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:OnRelicSlotMouseLeave(relicSlot)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:OnShow()[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:OnUpdate(elapsed)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:RefreshCursorRelicHighlights()[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:RefreshRelicHighlights(itemID, itemLink)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:RefreshRelicTooltips()[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:RefreshTitle()[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:SetExpandedState(expanded)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:SetPointsRemaining(value)[ui code]Blizzard_ArtifactUIArtifactTitleTemplateMixin:SetRelicSlotHighlighted(relicSlotIndex, highlighted)[ui code]Blizzard_ArtifactUIArtifactUIMixin:EvaulateForgeState()[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnAppearanceChanging()[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnEvent(event, ...)[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnHide()[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnInventoryItemMouseEnter(bag, slot)[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnInventoryItemMouseLeave(bag, slot)[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnKnowledgeEnter(knowledgeFrame)[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnKnowledgeLeave(knowledgeFrame)[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnLoad()[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnShow()[ui code]Blizzard_ArtifactUIArtifactUIMixin:OnTraitsRefunded(numRefunded, refundedTier)[ui code]Blizzard_ArtifactUIArtifactUIMixin:RefreshKnowledgeRanks()[ui code]Blizzard_ArtifactUIArtifactUIMixin:SetTab(id)[ui code]Blizzard_ArtifactUIArtifactUIMixin:SetupPerArtifactData()[ui code]Blizzard_ArtifactUIArtifactUI_CanViewArtifact()[ui code]Blizzard_ArtifactUIArtifactUI_HasPurchasedAnything()[ui code]Blizzard_ArtifactUIArtifactsModelTemplate_OnModelLoaded(self)[ui code]Blizzard_ArtifactUIAssistedCombatManager:AddSpellTooltipLine(tooltip, spellID, overriddenSpellID)[ui code]Blizzard_ActionBarAssistedCombatManager:BuildAssistedHighlightCandidateActionButtonsList()[ui code]Blizzard_ActionBarAssistedCombatManager:ForceUpdateAtEndOfFrame()[ui code]Blizzard_ActionBarAssistedCombatManager:GetActionButtonSpellForAssistedHighlight(actionButton)[ui code]Blizzard_ActionBarAssistedCombatManager:GetActionSpellDescription()[ui code]Blizzard_ActionBarAssistedCombatManager:GetActionSpellID()[ui code]Blizzard_ActionBarAssistedCombatManager:GetUpdateRate()[ui code]Blizzard_ActionBarAssistedCombatManager:HasActionSpell()[ui code]Blizzard_ActionBarAssistedCombatManager:Init()[ui code]Blizzard_ActionBarAssistedCombatManager:IsAssistedHighlightActive()[ui code]Blizzard_ActionBarAssistedCombatManager:IsHighlightableSpellbookSpell(spellID)[ui code]Blizzard_ActionBarAssistedCombatManager:IsRecommendedAssistedHighlightButton(actionButton)[ui code]Blizzard_ActionBarAssistedCombatManager:IsRotationSpell(spellID)[ui code]Blizzard_ActionBarAssistedCombatManager:OnActionButtonActionChanged(actionButton)[ui code]Blizzard_ActionBar

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.