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Addon API

216 entries
GameEvent.HandleHideHyperlinkTooltip(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleIgrBillingNagDialog(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleInstanceBootStart(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleInstanceBootStop(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleInstanceLockStart(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleInstanceLockStop(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleInstanceLockWarning(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleInstanceResetWarning(_dispatcher, _event, warningString, resetTime)[ui code]Blizzard_GameGameEvent.HandleInviteToPartyConfirmation(_dispatcher, _event, ...)[ui code]Blizzard_GameGameEvent.HandleIslandCompleted(_dispatcher, _event, mapID, winner)[ui code]Blizzard_GameGameEvent.HandleLFGEnabledStateChanged(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleLeavingTutorialArea(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleLoadingScreenDisabled(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleLoadingScreenEnabled(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleLogoutCancel(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleLootBindConfirm(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleMacroActionBlocked(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleMacroActionForbidden(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleMirrorTimerStart(_dispatcher, _event, arg1, arg2, arg3, arg4, arg5, arg6)[ui code]Blizzard_GameGameEvent.HandleNotchedDisplayModeChanged(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePartyInviteCancel(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePartyInviteRequest(_dispatcher, _event, arg1, arg2, arg3, arg4, arg5, arg6, arg7)[ui code]Blizzard_GameGameEvent.HandlePerksProgramDisabled(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePerksProgramOpen(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePetBattlePvpDuelRequestCancel(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePetBattlePvpDuelRequested(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandlePetBattleQueueProposalResult(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePetBattleQueueProposeMatch(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePingSystemError(_dispatcher, _event, errorMsg)[ui code]Blizzard_GameGameEvent.HandlePlayerAlive(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerCamping(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerChoiceUpdate(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerControlGained(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerControlLost(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerDead(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerEnteringWorld(dispatcher, event, isInitialLogin, isUIReload)[ui code]Blizzard_GameGameEvent.HandlePlayerGuildUpdate(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerLogin(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerPlunderstormTransfering(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerQuiting(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerSkinned(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandlePlayerSoftInteractChanged(_dispatcher, _event, previousTarget, currentTarget)[ui code]Blizzard_GameGameEvent.HandlePlayerUnghost(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleProductDistributionsUpdated(_dispatcher, event)[ui code]Blizzard_GameGameEvent.HandleProfessionEquipmentChanged(_dispatcher, _event, skillLineID, isTool)[ui code]Blizzard_GameGameEvent.HandleProfessionRespecConfirmation(_dispatcher, _event, professionName)[ui code]Blizzard_GameGameEvent.HandleQuestAcceptConfirm(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleQuestChoiceUpdate(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleQuestLogUpdate(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleRaidInstanceWelcome(_dispatcher, _event, dungeonName, daysLeft, hoursLeft, minutesLeft, locked)[ui code]Blizzard_Game

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.