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Addon API

540 entries
MCRFlyoutMixin:OnElementEnter(elementData, tooltip)[ui code]Blizzard_ProfessionsTemplatesMCRFlyoutMixin:PopulateDataProvider(dataProvider, elements)[ui code]Blizzard_ProfessionsTemplatesOpenProfessionsItemFlyout(anchorTo, owner, behavior)[ui code]Blizzard_ProfessionsTemplatesOrderMCRFlyoutMixin:GetElements(filterAvailable)[ui code]Blizzard_ProfessionsTemplatesOrderMCRFlyoutMixin:GetUndoElement()[ui code]Blizzard_ProfessionsTemplatesOrderMCRFlyoutMixin:IsElementEnabled(elementData, count)[ui code]Blizzard_ProfessionsTemplatesOrderMCRFlyoutMixin:IsElementValid(elementData)[ui code]Blizzard_ProfessionsTemplatesOrderMCRFlyoutMixin:OnElementEnter(elementData, tooltip)[ui code]Blizzard_ProfessionsTemplatesOrderMCRFlyoutMixin:PopulateDataProvider(dataProvider, elements)[ui code]Blizzard_ProfessionsTemplatesOrderRecraftFlyoutMixin:GetElements(filterAvailable)[ui code]Blizzard_ProfessionsTemplatesOrderRecraftFlyoutMixin:OnElementEnter(elementData, tooltip)[ui code]Blizzard_ProfessionsTemplatesOrderRecraftFlyoutMixin:PopulateDataProvider(dataProvider, elements)[ui code]Blizzard_ProfessionsTemplatesProfessions.AddTooltipInfo(reagent, tooltip, transaction)[ui code]Blizzard_ProfessionsTemplatesProfessions.AllocateAllBasicReagents(transaction, useBestQuality)[ui code]Blizzard_ProfessionsTemplatesProfessions.AllocateBasicReagents(transaction, slotIndex, useBestQuality)[ui code]Blizzard_ProfessionsTemplatesProfessions.AnyRecraftablePredicate(itemGUID)[ui code]Blizzard_ProfessionsTemplatesProfessions.ApplySortOrder(sortOrder, lhs, rhs)[ui code]Blizzard_ProfessionsTemplatesProfessions.ApplyfilterSet(filterSet)[ui code]Blizzard_ProfessionsTemplatesProfessions.AreAllSourcesFiltered()[ui code]Blizzard_ProfessionsTemplatesProfessions.AreAllSourcesUnfiltered()[ui code]Blizzard_ProfessionsTemplatesProfessions.CanAllocateReagents(transaction, slotIndex)[ui code]Blizzard_ProfessionsTemplatesProfessions.CanTrackRecipe(recipeInfo)[ui code]Blizzard_ProfessionsTemplatesProfessions.ClearSlotFilter()[ui code]Blizzard_ProfessionsTemplatesProfessions.CreateCraftingReagent(itemID, currencyID)[ui code]Blizzard_ProfessionsTemplatesProfessions.CreateCraftingReagentInfo(reagent, dataSlotIndex, quantity)[ui code]Blizzard_ProfessionsTemplatesProfessions.CreateCraftingReagentInfoBonusTbl(...)[ui code]Blizzard_ProfessionsTemplatesProfessions.CreateCurrencyReagent(currencyID)[ui code]Blizzard_ProfessionsTemplatesProfessions.CreateItemReagent(itemID)[ui code]Blizzard_ProfessionsTemplatesProfessions.CreateNewOrderInfo(itemID, spellID, skillLineAbilityID, isRecraft, unusableBOP)[ui code]Blizzard_ProfessionsTemplatesProfessions.CreateReagentFromLink(link)[ui code]Blizzard_ProfessionsTemplatesProfessions.DoesModificationContainReagent(modification, reagent)[ui code]Blizzard_ProfessionsTemplatesProfessions.DoesSchematicIncludeReagentQualities(recipeSchematic)[ui code]Blizzard_ProfessionsTemplatesProfessions.EnumerateRecipes(recipeInfo)[ui code]Blizzard_ProfessionsTemplatesProfessions.EraseRecraftingTransitionData()[ui code]Blizzard_ProfessionsTemplatesProfessions.FindFirstQualityAllocated(transaction, reagentSlotSchematic)[ui code]Blizzard_ProfessionsTemplatesProfessions.FindItemsInInventorySlots(itemID, maxFindCount)[ui code]Blizzard_ProfessionsTemplatesProfessions.FindReagentInTable(reagents, findReagent)[ui code]Blizzard_ProfessionsTemplatesProfessions.ForEachItemReagent(reagents, func)[ui code]Blizzard_ProfessionsTemplatesProfessions.GenerateCraftingDataProvider(professionID, searching, noStripCategories, collapses)[ui code]Blizzard_ProfessionsTemplatesProfessions.GenerateItemsFromEligibleItemSlots(reagents, filterAvailable)[ui code]Blizzard_ProfessionsTemplatesProfessions.GetAtlasKitSpecifier(professionInfo)[ui code]Blizzard_ProfessionsTemplatesProfessions.GetChatIconMarkupForQuality(qualityInfo, small, overrideOffsetY)[ui code]Blizzard_ProfessionsTemplatesProfessions.GetCraftingOrderRemainingTime(endTime)[ui code]Blizzard_ProfessionsTemplatesProfessions.GetCurrencyTypesID(nodeID)[ui code]Blizzard_ProfessionsTemplatesProfessions.GetCurrentFilterSet()[ui code]Blizzard_ProfessionsTemplatesProfessions.GetCurrentProfessionCurrencyInfo()[ui code]Blizzard_ProfessionsTemplatesProfessions.GetDefaultOrderDuration()[ui code]Blizzard_ProfessionsTemplatesProfessions.GetDefaultOrderRecipient()[ui code]Blizzard_ProfessionsTemplatesProfessions.GetDefaultShowUnlearned()[ui code]Blizzard_ProfessionsTemplatesProfessions.GetEffectiveSkillLineID()[ui code]Blizzard_ProfessionsTemplates

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.