~/forever/addon-api
Addon API
HousingBlueprintCollectionMixin:OnEvent(event, ...)HousingBlueprintCollectionMixin:OnHide()HousingBlueprintCollectionMixin:OnLoad()HousingBlueprintCollectionMixin:OnResetClicked(scopeFlags)HousingBlueprintCollectionMixin:OnResetConfirmed(scopeFlags)HousingBlueprintCollectionMixin:OnShow()HousingBlueprintCollectionMixin:RefreshEntryStates()HousingBlueprintCollectionMixin:RequestNewData()HousingBlueprintCollectionMixin:SetBlueprintEntryClickedCallback(entryClickedCallback)HousingBlueprintCollectionMixin:ShouldShowContextImportOption(blueprintInfo)HousingBlueprintContentEntryMixin.Reset(framePool, self)HousingBlueprintContentEntryMixin:AddTypeSpecificTooltipTitle(tooltip)HousingBlueprintContentEntryMixin:GetDebugName()HousingBlueprintContentEntryMixin:Init(node, isReadonly)HousingBlueprintContentEntryMixin:OnClick()HousingBlueprintContentEntryMixin:OnEnter()HousingBlueprintContentEntryMixin:OnLeave()HousingBlueprintContentEntryMixin:TryAddTypeSpecificTooltipLines(tooltip)HousingBlueprintContentEntryMixin:UpdateCursor()HousingBlueprintContentGroupMixin.Reset(framePool, self)HousingBlueprintContentGroupMixin:GetDebugName()HousingBlueprintContentGroupMixin:Init(node, isReadonly)HousingBlueprintContentGroupMixin:IsCollapsed()HousingBlueprintContentGroupMixin:OnLoad()HousingBlueprintContentGroupMixin:SetCollapsed(collapsed)HousingBlueprintContentGroupMixin:ToggleCollapsed()HousingBlueprintContentListFrameMixin:ClearData()HousingBlueprintContentListFrameMixin:DoesBlueprintContainCatalogEntry(entryVariantID)HousingBlueprintContentListFrameMixin:GetNonPanelAnchor()HousingBlueprintContentListFrameMixin:GetTargetGUID()HousingBlueprintContentListFrameMixin:HasTargetHouse()HousingBlueprintContentListFrameMixin:IsOperationInProgress()HousingBlueprintContentListFrameMixin:IsShowingBlueprintForTarget(shareCode, houseGUID)HousingBlueprintContentListFrameMixin:OnContentRequestFailure(result)HousingBlueprintContentListFrameMixin:OnEvent(event, ...)HousingBlueprintContentListFrameMixin:OnHide()HousingBlueprintContentListFrameMixin:OnLoad()HousingBlueprintContentListFrameMixin:OnShow()HousingBlueprintContentListFrameMixin:ShowBlueprintContents(blueprintContentInfo, targetHouseGUID, isFilterUpdate)HousingBlueprintContentListFrameMixin:UpdateBlueprintContentsData()HousingBlueprintContentSummaryMixin:ClearData()HousingBlueprintContentSummaryMixin:DoesBlueprintContainCatalogEntry(entryVariantID)HousingBlueprintContentSummaryMixin:GetBlueprintValues()HousingBlueprintContentSummaryMixin:GetTargetGUID()HousingBlueprintContentSummaryMixin:GetWaitingState()HousingBlueprintContentSummaryMixin:HasBlueprintContent()HousingBlueprintContentSummaryMixin:HasTargetHouse()HousingBlueprintContentSummaryMixin:HasUnmetRequirements()HousingBlueprintContentSummaryMixin:IsContentImportable()HousingBlueprintContentSummaryMixin:IsShowingBlueprint(shareCode)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.