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Addon API

216 entries
GameEvent.HandleCorpseInInstance(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCorpseInRange(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCorpseOutOfRange(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCovenantPreviewOpen(_dispatcher, _event, ...)[ui code]Blizzard_GameGameEvent.HandleCraftClose(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCraftShow(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCraftingHouseDisabled(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCraftingOrdersHideCustomer(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCraftingOrdersShowCustomer(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCurrentSpellCastChanged(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleCursorChanged(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCvarUpdate(_dispatcher, _event, cvarName)[ui code]Blizzard_GameGameEvent.HandleDailyResetInstanceWelcome(_dispatcher, _event, instanceName, resetTime)[ui code]Blizzard_GameGameEvent.HandleDebugMenuToggled(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleDeleteItemConfirm(_dispatcher, _event, arg1, arg2, _arg3, arg4, arg5)[ui code]Blizzard_GameGameEvent.HandleDisableTaxiBenchmark(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleDuelFinished(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleDuelInBounds(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleDuelOutOfBounds(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleDuelRequested(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleDuelToTheDeathRequested(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleEnableTaxiBenchmark(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleEnchantSpellSelected(dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleEndBoundTradeable(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleEquipBindConfirm(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleEquipBindRefundableConfirm(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleEquipBindTradeableConfirm(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleExperimentalCVarConfirmationNeeded(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleForgeMasterClosed(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleForgeMasterOpened(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGMChatWhisper(_dispatcher, event, ...)[ui code]Blizzard_GameGameEvent.HandleGarrisonFollowerTargetSpell(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGarrisonMissionNpcClosed(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGarrisonMissionNpcOpened(_dispatcher, _event, followerType)[ui code]Blizzard_GameGameEvent.HandleGarrisonRecruitmentNpcOpened(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGarrisonShipyardNpcClosed(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGarrisonShipyardNpcOpened(_dispatcher, _event, ...)[ui code]Blizzard_GameGameEvent.HandleGarrisonTalentNpcOpened(_dispatcher, _event, ...)[ui code]Blizzard_GameGameEvent.HandleGlobalMouseEvent(_dispatcher, event, buttonID)[ui code]Blizzard_GameGameEvent.HandleGossipConfirm(_dispatcher, _event, arg1, arg2, arg3)[ui code]Blizzard_GameGameEvent.HandleGossipConfirmCancel(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGossipEnterCode(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleGroupInviteConfirmation(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGroupRosterUpdate(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGuildBankFrameClosed(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGuildBankFrameOpened(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGuildInviteCancel(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleGuildInviteRequest(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleHeirloomUpgradeTargetingChanged(_dispatcher, _event, isPendingHeirloomUpgrade)[ui code]Blizzard_GameGameEvent.HandleHeirloomsUpdated(dispatcher, _event, itemID, updateReason)[ui code]Blizzard_Game

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.