>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

1,077 entries
PvpTalentSlotMixin:OnHide()[ui code]Blizzard_FrameXMLPvpTalentSlotMixin:OnLoad()[ui code]Blizzard_FrameXMLPvpTalentSlotMixin:OnShow()[ui code]Blizzard_FrameXMLPvpTalentSlotMixin:SetPendingTalentRemoval(isPending)[ui code]Blizzard_FrameXMLPvpTalentSlotMixin:SetSelectedTalent(talentID)[ui code]Blizzard_FrameXMLPvpTalentSlotMixin:SetUp(slotIndex)[ui code]Blizzard_FrameXMLPvpTalentSlotMixin:Update()[ui code]Blizzard_FrameXMLQuestNPCModelFrameMixin:OnLoad()[ui code]Blizzard_FrameXMLQuestSessionCheckConvertToRaidDialogMixin:Confirm()[ui code]Blizzard_FrameXMLQuestSessionCheckConvertToRaidDialogMixin:Setup()[ui code]Blizzard_FrameXMLQuestSessionCheckLeavePartyDialogMixin:Confirm()[ui code]Blizzard_FrameXMLQuestSessionCheckLeavePartyDialogMixin:Setup()[ui code]Blizzard_FrameXMLQuestSessionCheckStartDialogMixin:Confirm()[ui code]Blizzard_FrameXMLQuestSessionCheckStartDialogMixin:GetSessionCommand()[ui code]Blizzard_FrameXMLQuestSessionCheckStartDialogMixin:Setup()[ui code]Blizzard_FrameXMLQuestSessionCheckStopDialogMixin:Confirm()[ui code]Blizzard_FrameXMLQuestSessionCheckStopDialogMixin:GetSessionCommand()[ui code]Blizzard_FrameXMLQuestSessionCheckStopDialogMixin:Setup()[ui code]Blizzard_FrameXMLQuestSessionDialogBodyMixin:AdjustTextWidthForAlignment()[ui code]Blizzard_FrameXMLQuestSessionDialogBodyMixin:SetText(text)[ui code]Blizzard_FrameXMLQuestSessionDialogBodyMixin:SetWarningText(text)[ui code]Blizzard_FrameXMLQuestSessionDialogButtonMixin:OnClick()[ui code]Blizzard_FrameXMLQuestSessionDialogMinimizeButtonMixin:OnClick()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:AddParty(excludeUnit)[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:AddUnit(unit, previousFrame)[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:BaseOnEvent(event, ...)[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:BaseOnHide()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:BaseOnShow()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:Cancel()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:CheckAddUnit(unit, previousFrame, excludeUnit)[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:CheckValidateDialog()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:ClearHideSound()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:ClearShowSound()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:Confirm()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:GetDialogFailureReason()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:GetHideSound()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:GetMemberFrame(guid)[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:GetResponseCounts()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:GetSessionCommand()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:GetShowSound()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:HasTrackedResponse(guid)[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:HideImmediate()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:Minimize()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:OnButtonsEnabled(enabled)[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:OnLoad()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:PlayHideSound()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:PlayShowSound()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:RequiresValidateDialog()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:ResetPlayerContainer()[ui code]Blizzard_FrameXMLQuestSessionDialogMixin:SetButtonsEnabled(enabled)[ui code]Blizzard_FrameXML

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.