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Addon API

1,077 entries
LossOfControlMixin:SetTime(timeRemaining)[ui code]Blizzard_FrameXMLLossOfControlMixin:SetUpDisplay(animate, data)[ui code]Blizzard_FrameXMLLossOfControlMixin:UpdateDisplay()[ui code]Blizzard_FrameXMLLossOfControlMixin:UpdateShownState()[ui code]Blizzard_FrameXMLLowHealthFrameMixin:DetermineFlashState()[ui code]Blizzard_FrameXMLLowHealthFrameMixin:EvaluateVisibleState()[ui code]Blizzard_FrameXMLLowHealthFrameMixin:GetHealthPercent()[ui code]Blizzard_FrameXMLLowHealthFrameMixin:IsAtLowHealth()[ui code]Blizzard_FrameXMLLowHealthFrameMixin:ListenForHealthEvents()[ui code]Blizzard_FrameXMLLowHealthFrameMixin:OnEvent(event, ...)[ui code]Blizzard_FrameXMLLowHealthFrameMixin:OnLoad()[ui code]Blizzard_FrameXMLLowHealthFrameMixin:SetInCombat(inCombat)[ui code]Blizzard_FrameXMLLowHealthFrameMixin:StopListeningForHealthEvents()[ui code]Blizzard_FrameXMLLowHealth_OnUpdate(self)[ui code]Blizzard_FrameXMLMoneyWonAlertFrame_SetUp(self, amount)[ui code]Blizzard_FrameXMLMonthlyActivityAlertFrame_OnClick(self, button, down)[ui code]Blizzard_FrameXMLMotionSicknessMixin:ApplyDarkening()[ui code]Blizzard_FrameXMLMotionSicknessMixin:ApplySettings()[ui code]Blizzard_FrameXMLMotionSicknessMixin:FullUpdate(canGlide)[ui code]Blizzard_FrameXMLMotionSicknessMixin:OnCVarChanged(cvar)[ui code]Blizzard_FrameXMLMotionSicknessMixin:OnEvent(event, ...)[ui code]Blizzard_FrameXMLMotionSicknessMixin:OnLoad()[ui code]Blizzard_FrameXMLMotionSicknessMixin:OnUpdate()[ui code]Blizzard_FrameXMLMotionSicknessMixin:SetLandscapeDarkeningUseOval(useOval)[ui code]Blizzard_FrameXMLMotionSicknessMixin:UpdateScale()[ui code]Blizzard_FrameXMLMovieFrameMixin:FinishMovie()[ui code]Blizzard_FrameXMLMovieFrameMixin:OnCinematicStopped()[ui code]Blizzard_FrameXMLMovieFrameMixin:OnEvent(event, ...)[ui code]Blizzard_FrameXMLMovieFrameMixin:OnHide()[ui code]Blizzard_FrameXMLMovieFrameMixin:OnKeyUp(key)[ui code]Blizzard_FrameXMLMovieFrameMixin:OnLoad()[ui code]Blizzard_FrameXMLMovieFrameMixin:OnMovieFinished(userCanceled)[ui code]Blizzard_FrameXMLMovieFrameMixin:OnShow()[ui code]Blizzard_FrameXMLMovieFrameMixin:PlayMovie(movieID)[ui code]Blizzard_FrameXMLMovieFrameMixin:ShowCloseDialog()[ui code]Blizzard_FrameXMLMovieFrame_PlayMovie(movieFrame, movieID)[ui code]Blizzard_FrameXMLNavBar_AddButton(self, buttonData)[ui code]Blizzard_FrameXMLNavBar_ButtonOnClick(self, button)[ui code]Blizzard_FrameXMLNavBar_ButtonOnEnter(self)[ui code]Blizzard_FrameXMLNavBar_ButtonOnLeave(self)[ui code]Blizzard_FrameXMLNavBar_CheckLength(self)[ui code]Blizzard_FrameXMLNavBar_ClearTrailingButtons(list, freeList, button)[ui code]Blizzard_FrameXMLNavBar_GetButton(self, index)[ui code]Blizzard_FrameXMLNavBar_GetNumButtons(self)[ui code]Blizzard_FrameXMLNavBar_Initialize(self, template, homeData, homeButton, overflowButton)[ui code]Blizzard_FrameXMLNavBar_ListOverFlowButtons(self)[ui code]Blizzard_FrameXMLNavBar_OpenTo(self, id)[ui code]Blizzard_FrameXMLNavBar_OverflowItemOnClick(junk, index, navBar)[ui code]Blizzard_FrameXMLNavBar_Reset(self)[ui code]Blizzard_FrameXMLNavButtonTemplate_OnShow(self)[ui code]Blizzard_FrameXML

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.