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Addon API

761 entries
PlayerFrameEvokerEbonMightBarMixin:UpdatePower()[ui code]Blizzard_UnitFramePlayerFrameMixin:RegisterForInterfaceTransitions()[ui code]Blizzard_UnitFramePlayerFrame_AdjustAttachments()[ui code]Blizzard_UnitFramePlayerFrame_AttachCastBar()[ui code]Blizzard_UnitFramePlayerFrame_CanPlayPVPUpdateSound()[ui code]Blizzard_UnitFramePlayerFrame_DetachCastBar()[ui code]Blizzard_UnitFramePlayerFrame_GetAlternatePowerBar()[ui code]Blizzard_UnitFramePlayerFrame_GetHealthBar()[ui code]Blizzard_UnitFramePlayerFrame_GetHealthBarContainer()[ui code]Blizzard_UnitFramePlayerFrame_GetLevelRGBA()[ui code]Blizzard_UnitFramePlayerFrame_GetManaBar()[ui code]Blizzard_UnitFramePlayerFrame_GetPlayerFrameContentContextual()[ui code]Blizzard_UnitFramePlayerFrame_GetPvPIndicatorElements()[ui code]Blizzard_UnitFramePlayerFrame_GetTempMaxHealthLossBar()[ui code]Blizzard_UnitFramePlayerFrame_HidePvPFrames()[ui code]Blizzard_UnitFramePlayerFrame_OnAlternatePowerBarDisabled(alternatePowerBar)[ui code]Blizzard_UnitFramePlayerFrame_OnAlternatePowerBarEnabled(alternatePowerBar)[ui code]Blizzard_UnitFramePlayerFrame_OnEvent(self, event, ...)[ui code]Blizzard_UnitFramePlayerFrame_OnLoad(self)[ui code]Blizzard_UnitFramePlayerFrame_OnLoadBase(self)[ui code]Blizzard_UnitFramePlayerFrame_OnReceiveDrag()[ui code]Blizzard_UnitFramePlayerFrame_OnUpdate(self, elapsed)[ui code]Blizzard_UnitFramePlayerFrame_ShowPrestigeWithAtlas(atlas, factionGroup, honorRewardInfo)[ui code]Blizzard_UnitFramePlayerFrame_ShowPvPIcon(factionGroup)[ui code]Blizzard_UnitFramePlayerFrame_ShowRoleIconInsideInstances()[ui code]Blizzard_UnitFramePlayerFrame_ToPlayerArt(self)[ui code]Blizzard_UnitFramePlayerFrame_ToVehicleArt(self, vehicleType)[ui code]Blizzard_UnitFramePlayerFrame_Update()[ui code]Blizzard_UnitFramePlayerFrame_UpdateArt(self)[ui code]Blizzard_UnitFramePlayerFrame_UpdateFlashTextureVisuals()[ui code]Blizzard_UnitFramePlayerFrame_UpdateGroupIndicator()[ui code]Blizzard_UnitFramePlayerFrame_UpdateHealthBarVisuals()[ui code]Blizzard_UnitFramePlayerFrame_UpdateLevel()[ui code]Blizzard_UnitFramePlayerFrame_UpdateManaBarVisuals()[ui code]Blizzard_UnitFramePlayerFrame_UpdatePartyLeader()[ui code]Blizzard_UnitFramePlayerFrame_UpdatePlayerNameTextAnchor()[ui code]Blizzard_UnitFramePlayerFrame_UpdatePlayerRestLoop(state)[ui code]Blizzard_UnitFramePlayerFrame_UpdatePlaytime()[ui code]Blizzard_UnitFramePlayerFrame_UpdatePvPStatus()[ui code]Blizzard_UnitFramePlayerFrame_UpdatePvPTimerText(displayInfo, elements)[ui code]Blizzard_UnitFramePlayerFrame_UpdateReadyCheck()[ui code]Blizzard_UnitFramePlayerFrame_UpdateRolesAssigned()[ui code]Blizzard_UnitFramePlayerFrame_UpdateStatus()[ui code]Blizzard_UnitFramePlayerFrame_UpdateStatusTextureVisuals()[ui code]Blizzard_UnitFramePlayerFrame_UpdateVoiceStatus(status)[ui code]Blizzard_UnitFramePlayerPowerBarAltMixin:EvaluateTutorials()[ui code]Blizzard_UnitFramePlayerPowerBarAltMixin:OnHide()[ui code]Blizzard_UnitFramePlayerPowerBarAltMixin:OnLoad()[ui code]Blizzard_UnitFramePlayerPowerBarAltMixin:OnShow()[ui code]Blizzard_UnitFramePlayerPowerBarAltMixin:Setup()[ui code]Blizzard_UnitFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.