>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

6,329 entries
GetMaxBytes() : maxBytes[function]SimpleEditBoxAPIGetMaxCharacterSlotCount() : maxCharacterSlotCount[function]SimpleMapSceneAPIGetMaxControlPointOrder() : maxOrder[function]SimpleAnimPathAPIGetMaxInterval() : interval[function]SecondsFormatterAPIGetMaxIntervalCurve() : curve[function]SecondsFormatterAPIGetMaxLetters() : maxLetters[function]SimpleEditBoxAPIGetMaxLevelForExpansionLevel(expansionLevel) : maxLevel[function]ExpansionGetMaxLevelForLatestExpansion() : maxLevel[function]ExpansionGetMaxLevelForPlayerExpansion() : maxLevel[function]ExpansionGetMaxLines() : maxLines[function]SimpleFontStringAPIGetMaxPlayerLevel() : maxPlayerLevel[function]PlayerScriptGetMaxSnapshots() : maxSnapshots[function]SimpleOffScreenFrameAPIGetMaximumDamageAbsorbs() : maximumDamageAbsorbs[function]UnitHealPredictionCalculatorAPIGetMaximumExpansionLevel() : expansionLevel[function]ExpansionGetMaximumHealAbsorbs() : maximumHealAbsorbs[function]UnitHealPredictionCalculatorAPIGetMaximumHealth() : maximumHealth[function]UnitHealPredictionCalculatorAPIGetMaximumHealthMode() : maximumHealthMode[function]UnitHealPredictionCalculatorAPIGetMaximumIncomingHeals() : maximumIncomingHeals[function]UnitHealPredictionCalculatorAPIGetMeleeHaste() : result[function]PlayerScriptGetMillisecondsThreshold() : threshold[function]SecondsFormatterAPIGetMinInterval() : interval[function]SecondsFormatterAPIGetMinIntervalCurve() : curve[function]SecondsFormatterAPIGetMinMaxValues() : minValue, maxValue[function]SimpleStatusBarAPIGetMinimapZoneText() : text[function]ZoneScriptGetMinimumCountdownDuration() : milliseconds[function]FrameAPICooldownGetMinimumExpansionLevel() : expansionLevel[function]ExpansionGetMinimumWidth() : width, forced[function]FrameAPITooltipGetMirrorTimerInfo(timerIndex) : name, startValue, maxValue, scale, paused, label, spellID[function]MirrorTimerGetMirrorTimerProgress(timerName) : progress[function]MirrorTimerGetMissingHealth() : missingHealth[function]UnitHealPredictionCalculatorAPIGetMissingHealthPercent() : missingHealthPercent[function]UnitHealPredictionCalculatorAPIGetModRate() : modRate[function]LuaDurationObjectAPIGetModResilienceDamageReduction() : result[function]PlayerScriptGetModelAlpha() : alpha[function]SimpleModelAPIGetModelDrawLayer() : layer, sublayer[function]SimpleModelAPIGetModelFileID() : modelFileID[function]SimpleModelAPIGetModelPath() : path[function]FrameAPIModelSceneFrameActorBaseGetModelScale() : scale[function]SimpleModelAPIGetModelUnitGUID() : guid[function]FrameAPIModelSceneFrameActorBaseGetMoney() : result[function]PlayerScriptGetMotionScriptsWhileDisabled() : motionScriptsWhileDisabled[function]SimpleButtonAPIGetMouseButtonClicked() : buttonName[function]InputGetMouseButtonName(button) : buttonName[function]InputGetMouseFoci() : region[function]InputGetMouseOverUnits() : units[function]FrameAPIUnitPositionFrameGetMovieDownloadProgress(movieId) : inProgress, downloaded, total[function]MovieGetName() : name[function]SimpleFrameScriptObjectAPIGetNativeRealmID() : nativeRealmID[function]ConnectionScriptGetNegativeCorruptionEffectInfo() : corruptionEffects[function]UnitGetNetIpTypes() : ipTypes[function]ConnectionScript

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.