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Addon API

6,329 entries
GetFlipBookRows() : rows[function]SimpleAnimFlipBookAPIGetFogColor() : colorR, colorG, colorB, colorA[function]SimpleModelAPIGetFogFar() : fogFar[function]SimpleModelAPIGetFogNear() : fogNear[function]SimpleModelAPIGetFogOfWarBackgroundAtlas() : atlas[function]FrameAPIFogOfWarFrameGetFogOfWarBackgroundTexture() : asset[function]FrameAPIFogOfWarFrameGetFogOfWarMaskAtlas() : atlas[function]FrameAPIFogOfWarFrameGetFogOfWarMaskTexture() : asset[function]FrameAPIFogOfWarFrameGetFont() : fontFile, height, flags[function]SimpleMessageFrameAPIGetFontHeight(calculated) : height[function]SimpleFontStringAPIGetFontInfo(fontObject) : info[function]FontGetFontObject() : font[function]SimpleMessageFrameAPIGetFontObjectForAlphabet(alphabet) : font[function]SimpleFontAPIGetFontString() : fontString[function]SimpleButtonAPIGetFontStringByID(messageID) : fontString[function]SimpleMessageFrameAPIGetFonts() : fontNames[function]FontGetForbiddenAspects() : aspects[function]SimpleFrameScriptObjectAPIGetForbiddenObjectTable(object) : forbiddenTable[function]FrameScriptGetFormattedText() : text[function]DurationTextBindingObjectAPIGetFormattedTextColor() : color[function]DurationTextBindingObjectAPIGetFrameCPUUsage(frame, includeChildren) : call_time, call_count[function]PerformanceScriptGetFrameLevel() : frameLevel[function]SimpleFrameAPIGetFrameStrata() : strata[function]SimpleFrameAPIGetFramerate() : framerate[function]ClientGetFromAlpha() : normalizedAlpha[function]SimpleAnimAlphaAPIGetFromPercent() : percent[function]SimpleAnimRadialProgressAPIGetFunctionCPUUsage() : call_time, call_count[function]PerformanceScriptGetGameMessageInfo(gameErrorIndex) : errorName, soundKitID, voiceID[function]GameErrorGetGameTime() : hour, minute[function]SystemTimeGetGlancingBlowChance(playerWeaponSkill?, targetDefenseSkill) : result[function]PlayerScriptGetGlancingBlowPenalty(playerWeaponSkill?, targetDefenseSkill) : result[function]PlayerScriptGetHaste() : result[function]PlayerScriptGetHealAbsorbClampMode() : healAbsorbClampMode[function]UnitHealPredictionCalculatorAPIGetHealAbsorbMode() : healAbsorbMode[function]UnitHealPredictionCalculatorAPIGetHealAbsorbs() : amount, clamped[function]UnitHealPredictionCalculatorAPIGetHealthRegen() : healthRegen, combatHealthRegen[function]PlayerScriptGetHealthRegenFromSpirit() : healthRegen, combatHealthRegen[function]PlayerScriptGetHeight(ignoreRect) : height[function]SimpleScriptRegionAPIGetHideCountdownNumbers() : hideNumbers[function]FrameAPICooldownGetHighestFrameLevel(iterateAllChildren) : frameLevel[function]SimpleFrameAPIGetHighlightColor() : colorR, colorG, colorB, colorA[function]SimpleEditBoxAPIGetHighlightFontObject() : font[function]SimpleButtonAPIGetHighlightTexture() : texture[function]SimpleButtonAPIGetHistoryLines() : numHistoryLines[function]SimpleEditBoxAPIGetHitModifier() : result[function]PlayerScriptGetHitRectInsets() : left, right, top, bottom[function]SimpleFrameAPIGetHitRectThickness() : thickness[function]SimpleLineAPIGetHitTestPoints() : anchors[function]FrameAPINamePlateGetHorizTile() : tiling[function]SimpleTextureBaseAPIGetHorizontalScroll() : offset[function]SimpleScrollFrameAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.