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Addon API

6,329 entries
FocusUnit(name)[function]TargetScriptFoldCase(text) : result[function]LuaLocaleContextAPIFollowUnit(name, exactMatch)[function]PlayerScriptForceLogout()[function]ConnectionScriptForceQuit()[function]ConnectionScriptFormat(seconds, abbreviation?) : formattedSeconds[function]SecondsFormatterAPIFormatCurrency(number, currencyCode) : result[function]LuaLocaleContextAPIFormatDate(unixTimeSeconds, style, timeZone) : result[function]LuaLocaleContextAPIFormatDateTime(unixTimeSeconds, dateStyle, timeStyle, timeZone) : result[function]LuaLocaleContextAPIFormatElapsedDuration(formatter, modifier) : formatted[function]LuaDurationObjectAPIFormatNumber(number) : formatted[function]NumericFormatterAPIFormatRemainingDuration(formatter, modifier) : formatted[function]LuaDurationObjectAPIFormatTime(unixTimeSeconds, style, timeZone) : result[function]LuaLocaleContextAPIFormatTotalDuration(formatter, modifier) : formatted[function]LuaDurationObjectAPIFormatZero(abbreviation?) : formattedSeconds[function]SecondsFormatterAPIFreezeAnimation(anim, variation, frame)[function]FrameAPICharacterModelBaseGetAbbreviateNumberData() : data[function]AbbreviateConfigAPIGetAccessRestrictions() : restrictions[function]SimpleFrameScriptObjectAPIGetAccountExpansionLevel() : expansionLevel[function]ExpansionGetActiveBoundingBox() : boxBottom, boxTop[function]FrameAPIModelSceneFrameActorBaseGetActorAtIndex(index)[function]FrameAPIModelSceneFrameGetAddOnCPUUsage(name) : result[function]PerformanceScriptGetAddOnMemoryUsage(name) : result[function]PerformanceScriptGetAllSearchItems() : matchingEntryVariantIDs[function]HousingCatalogSearcherAPIGetAllowLowLevelRaid() : result[function]PlayerScriptGetAllowOverlappedModels() : allowOverlappedModels[function]FrameAPIModelSceneFrameGetAllowRecentAlliesSeeLocation() : allowRecentAlliesSeeLocation[function]PlayerScriptGetAlpha() : alpha[function]SimpleRegionAPIGetAlphaGradient() : start, length[function]SimpleFontStringAPIGetAltArrowKeyMode() : altMode[function]SimpleEditBoxAPIGetAnimation() : animation[function]FrameAPIModelSceneFrameActorBaseGetAnimationBlendOperation() : blendOp[function]FrameAPIModelSceneFrameActorBaseGetAnimationGroups() : groups[function]SimpleAnimatableObjectAPIGetAnimationSpeedMultiplier() : animationSpeedMultiplier[function]SimpleAnimGroupAPIGetAnimationVariation() : variation[function]FrameAPIModelSceneFrameActorBaseGetAnimations() : anims[function]SimpleAnimGroupAPIGetApproximationSeconds() : approximationSeconds[function]SecondsFormatterAPIGetAreaSpiritHealerTime() : result[function]PlayerScriptGetAreaText() : text[function]ZoneScriptGetArmorPenetration() : result[function]PlayerScriptGetAtlas() : atlas[function]SimpleTextureBaseAPIGetAttackPowerForStat(stat, value) : result[function]PlayerScriptGetAttribute(attributeName) : value[function]SimpleFrameAPIGetAutoDeclineGuildInvites() : result[function]PlayerScriptGetAutoDeclineNeighborhoodInvites() : result[function]PlayerScriptGetAutoDress() : autoDress[function]FrameAPIModelSceneFrameActorGetAvailableBandwidth() : result[function]StreamingGetAvailableLocaleInfo(ignoreLocaleRestrictions) : localeInfos[function]LocaleGetAvailableLocales(ignoreLocaleRestrictions) : localeName[function]LocaleGetAvoidance() : result[function]PlayerScript

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.