>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

6,329 entries
C_TTSSettings.SetVoiceOption(voiceType, voiceID)[function]TTSSettingsC_TTSSettings.SetVoiceOptionName(voiceType, voiceName)[function]TTSSettingsC_TTSSettings.ShouldOverrideMessage(language, messageText) : overrideMessage[function]TTSSettingsC_TaskQuest.DoesMapShowTaskQuestObjectives(uiMapID) : showsTaskQuestObjectives[function]QuestTaskInfoC_TaskQuest.GetQuestInfoByQuestID(questID) : questTitle, factionID, capped, displayAsObjective[function]QuestTaskInfoC_TaskQuest.GetQuestLocation(questID, uiMapID) : locationX, locationY[function]QuestTaskInfoC_TaskQuest.GetQuestProgressBarInfo(questID) : progress[function]QuestTaskInfoC_TaskQuest.GetQuestTimeLeftMinutes(questID) : minutesLeft[function]QuestTaskInfoC_TaskQuest.GetQuestTimeLeftSeconds(questID) : secondsLeft[function]QuestTaskInfoC_TaskQuest.GetQuestUIWidgetSetByType(questID, type) : widgetSet[function]QuestTaskInfoC_TaskQuest.GetQuestZoneID(questID) : uiMapID[function]QuestTaskInfoC_TaskQuest.GetQuestsOnMap(uiMapID) : taskPOIs[function]QuestTaskInfoC_TaskQuest.GetThreatQuests() : quests[function]QuestTaskInfoC_TaskQuest.IsActive(questID) : active[function]QuestTaskInfoC_TaskQuest.RequestPreloadRewardData(questID)[function]QuestTaskInfoC_TaxiMap.GetAllTaxiNodes(uiMapID) : taxiNodes[function]TaxiMapC_TaxiMap.GetTaxiNodesForMap(uiMapID) : mapTaxiNodes[function]TaxiMapC_TaxiMap.ShouldMapShowTaxiNodes(uiMapID) : shouldShowNodes[function]TaxiMapC_Texture.ClearTitleIconTexture(texture)[function]TextureUtilsC_Texture.GetAtlasElementID(atlas) : elementID[function]TextureUtilsC_Texture.GetAtlasElements() : atlases[function]TextureUtilsC_Texture.GetAtlasExists(atlas) : atlasExists[function]TextureUtilsC_Texture.GetAtlasID(atlas) : atlasID[function]TextureUtilsC_Texture.GetAtlasInfo(atlas) : info[function]TextureUtilsC_Texture.GetFilenameFromFileDataID(fileDataID) : filename[function]TextureUtilsC_Texture.GetTitleIconTexture(titleID, version, callback, subIcon?)[function]TextureUtilschanged 70755C_Texture.IsTitleIconTextureReady(titleID, version, subIcon?) : ready[function]TextureUtilschanged 70755C_Texture.SetTitleIconTexture(texture, titleID, version, subIcon?)[function]TextureUtilschanged 70755C_Texture.SetURLTexture(texture, url)[function]TextureUtilsC_Timer.After(seconds, callback)[function]UITimerC_Timer.NewTicker(seconds, callback, iterations?) : cbObject[function]UITimerC_Timer.NewTimedSignalMap(callback) : signalMap[function]UITimerC_Timer.NewTimer(seconds, callback) : cbObject[function]UITimerC_TimerunningUI.GetActiveTimerunningSeasonID() : activeTimerunningSeasonID[function]TimerunningUIC_TooltipComparison.CompareItem(comparisonItem, tooltip, anchorFrame?)[function]TooltipComparisonC_TooltipComparison.GetItemComparisonDelta(comparisonItem, equippedItem, pairedItem?, addPairedStats?) : lines[function]TooltipComparisonC_TooltipComparison.GetItemComparisonInfo(comparisonItem) : info[function]TooltipComparisonC_TooltipInfo.GetAchievementByID(achievementID) : data[function]TooltipInfoC_TooltipInfo.GetAction(actionID) : data[function]TooltipInfoC_TooltipInfo.GetArtifactItem() : data[function]TooltipInfoC_TooltipInfo.GetArtifactPowerByID(powerID) : data[function]TooltipInfoC_TooltipInfo.GetAzeriteEssence(essenceID, rank?) : data[function]TooltipInfoC_TooltipInfo.GetAzeriteEssenceSlot(slot) : data[function]TooltipInfoC_TooltipInfo.GetAzeritePower(itemID, itemLevel, powerID, owningItemLink?) : data[function]TooltipInfoC_TooltipInfo.GetBackpackToken(index) : data[function]TooltipInfoC_TooltipInfo.GetBagItem(bagIndex, slotIndex) : data[function]TooltipInfoC_TooltipInfo.GetBagItemChild(bagIndex, slotIndex, equipSlotIndex) : data[function]TooltipInfoC_TooltipInfo.GetBuybackItem(index) : data[function]TooltipInfoC_TooltipInfo.GetCompanionPet(petGUID) : data[function]TooltipInfoC_TooltipInfo.GetConduit(conduitID, conduitRank) : data[function]TooltipInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.