>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

6,329 entries
C_Reputation.SetSelectedFaction(factionSortIndex)[function]ReputationInfoC_Reputation.SetWatchedFactionByID(factionID)[function]ReputationInfoC_Reputation.SetWatchedFactionByIndex(factionSortIndex)[function]ReputationInfoC_Reputation.ToggleFactionAtWar(factionSortIndex)[function]ReputationInfoC_ResearchInfo.GetDigSitesForMap(uiMapID) : digSites[function]ResearchInfoC_RestrictedActions.CheckAllowProtectedFunctions(object, silent) : protectedFunctionsAllowed[function]RestrictedActionsC_RestrictedActions.GetAddOnRestrictionState(type) : state[function]RestrictedActionsC_RestrictedActions.InCombatLockdown() : inCombatLockdown[function]RestrictedActionsC_RestrictedActions.IsAddOnRestrictionActive(type) : active[function]RestrictedActionsC_Roleset.ApplyRolesetFilters(blockedRolesets, allowedRolesets)[function]RolesetSystemchanged 70755C_Roleset.GetActiveAllowedRolesets() : allowedRolesets[function]RolesetSystemC_Roleset.GetActiveBlockedRolesets() : blockedRolesets[function]RolesetSystemC_ScenarioInfo.GetCriteriaInfo(criteriaIndex) : scenarioCriteriaInfo[function]ScenarioInfoC_ScenarioInfo.GetCriteriaInfoByStep(stepID, criteriaIndex) : scenarioCriteriaInfo[function]ScenarioInfoC_ScenarioInfo.GetDisplayInfo() : info[function]ScenarioInfoC_ScenarioInfo.GetJailersTowerTypeString(runType) : typeString[function]ScenarioInfoC_ScenarioInfo.GetScenarioIconInfo(uiMapID) : scenarioInfos[function]ScenarioInfoC_ScenarioInfo.GetScenarioInfo() : scenarioInfo[function]ScenarioInfoC_ScenarioInfo.GetScenarioStepInfo(scenarioStepID?) : scenarioStepInfo[function]ScenarioInfoC_ScenarioInfo.GetTieredEntranceActiveSpells() : spellIDs[function]ScenarioInfoC_ScenarioInfo.GetUnitCriteriaProgressValues(unit) : actualValue, percentValue, percentValueString[function]ScenarioInfoC_ScenarioInfo.IsTieredEntranceScenario() : isTieredEntrance[function]ScenarioInfoC_ScrappingMachineUI.CloseScrappingMachine()[function]ScrappingMachineUIC_ScrappingMachineUI.DropPendingScrapItemFromCursor(index)[function]ScrappingMachineUIC_ScrappingMachineUI.GetCurrentPendingScrapItemLocationByIndex(index) : itemLoc[function]ScrappingMachineUIC_ScrappingMachineUI.GetScrapSpellID() : spellID[function]ScrappingMachineUIC_ScrappingMachineUI.GetScrappingMachineName() : name[function]ScrappingMachineUIC_ScrappingMachineUI.HasScrappableItems() : hasScrappableItems[function]ScrappingMachineUIC_ScrappingMachineUI.RemoveAllScrapItems()[function]ScrappingMachineUIC_ScrappingMachineUI.RemoveCurrentScrappingItem()[function]ScrappingMachineUIC_ScrappingMachineUI.RemoveItemToScrap(index)[function]ScrappingMachineUIC_ScrappingMachineUI.ScrapItems()[function]ScrappingMachineUIC_ScrappingMachineUI.ValidateScrappingList()[function]ScrappingMachineUIC_ScriptedAnimations.GetAllScriptedAnimationEffects() : scriptedAnimationEffects[function]ScriptedAnimationsC_SeasonInfo.GetCurrentDisplaySeasonExpansion() : expansionID[function]SeasonInfoC_SeasonInfo.GetCurrentDisplaySeasonID() : seasonID[function]SeasonInfoC_SeasonInfo.GetTimeUntilCurrentPVPSeasonEnd() : timeInSeconds[function]SeasonInfoC_Secrets.CanCompareUnitTokens(unit1, unit2) : isUnitComparisonPermitted[function]SecretUtilC_Secrets.GetPowerTypeSecrecy(powerType) : secrecy[function]SecretUtilC_Secrets.GetSpellAuraSecrecy(spellIdentifier) : secrecy[function]SecretUtilC_Secrets.GetSpellCastSecrecy(spellIdentifier) : secrecy[function]SecretUtilC_Secrets.GetSpellCooldownSecrecy(spellIdentifier) : secrecy[function]SecretUtilC_Secrets.HasSecretRestrictions() : hasSecretRestrictions[function]SecretUtilC_Secrets.ShouldActionCooldownBeSecret(actionID) : isCooldownSecret[function]SecretUtilC_Secrets.ShouldAurasBeSecret() : hasSecretAuras[function]SecretUtilC_Secrets.ShouldCooldownsBeSecret() : hasSecretCooldowns[function]SecretUtilC_Secrets.ShouldSpellAuraBeSecret(spellIdentifier) : isAuraSecret[function]SecretUtilC_Secrets.ShouldSpellBookItemCooldownBeSecret(spellBookItemSlotIndex, spellBookItemSpellBank) : isCooldownSecret[function]SecretUtilC_Secrets.ShouldSpellCooldownBeSecret(spellIdentifier) : isCooldownSecret[function]SecretUtilC_Secrets.ShouldTotemSlotBeSecret(slot) : isTotemSecret[function]SecretUtil

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.