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Addon API

6,329 entries
C_RecruitAFriend.IsRecruitAFriendLinked(guid) : result[function]RecruitAFriendC_RecruitAFriend.IsRecruitingEnabled() : enabled[function]RecruitAFriendC_RecruitAFriend.IsSystemEnabled() : isSystemEnabled[function]RecruitAFriendC_RecruitAFriend.IsSystemSupported() : isSystemSupported[function]RecruitAFriendC_RecruitAFriend.RemoveRAFRecruit(wowAccountGUID) : success[function]RecruitAFriendC_RecruitAFriend.RequestUpdatedRecruitmentInfo() : success[function]RecruitAFriendC_RecruitAFriend.SummonFriend(target, name)[function]RecruitAFriendC_RemixArtifactUI.ClearRemixArtifactItem()[function]RemixArtifactUIC_RemixArtifactUI.GetAppearanceInfoByID(artifactAppearanceID) : uiCameraID, altHandUICameraID[function]RemixArtifactUIC_RemixArtifactUI.GetArtifactArtInfo() : artifactArtInfo[function]RemixArtifactUIC_RemixArtifactUI.GetArtifactItemInfo() : itemID, altItemID, artifactAppearanceID, appearanceModID, itemAppearanceID, altItemAppearanceID, altOnTop[function]RemixArtifactUIC_RemixArtifactUI.GetCurrArtifactItemID() : reqitemID[function]RemixArtifactUIC_RemixArtifactUI.GetCurrItemSpecIndex() : specIndex[function]RemixArtifactUIC_RemixArtifactUI.GetCurrTraitTreeID() : traitTreeID[function]RemixArtifactUIC_RemixArtifactUI.ItemInSlotIsRemixArtifact(invSlot) : isRemixArtifact[function]RemixArtifactUIC_ReportSystem.CanReportPlayer(playerLocation) : canReport[function]ReportSystemC_ReportSystem.CanReportPlayerForLanguage(playerLocation) : canReport[function]ReportSystemC_ReportSystem.GetMajorCategoriesForReportType(reportType) : majorCategories[function]ReportSystemC_ReportSystem.GetMajorCategoryString(majorCategory) : majorCategoryString[function]ReportSystemC_ReportSystem.GetMinorCategoriesForReportTypeAndMajorCategory(reportType, majorCategory) : minorCategories[function]ReportSystemC_ReportSystem.GetMinorCategoryString(minorCategory) : minorCategoryString[function]ReportSystemC_ReportSystem.ReportServerLag()[function]ReportSystemC_ReportSystem.ReportStuckInCombat()[function]ReportSystemC_ReportSystem.RequiresScreenshotForReportType(reportType, majorCategory) : requiresScreenshot[function]ReportSystemC_ReportSystem.SendReport(reportInfo, playerLocation?)[function]ReportSystemC_ReportSystem.SetScreenshotPreviewTexture(textureObject)[function]ReportSystemC_ReportSystem.TakeReportScreenshot()[function]ReportSystemC_Reputation.AreLegacyReputationsShown() : areLegacyReputationsShown[function]ReputationInfoC_Reputation.CollapseAllFactionHeaders()[function]ReputationInfoC_Reputation.CollapseFactionHeader(factionSortIndex)[function]ReputationInfoC_Reputation.ExpandAllFactionHeaders()[function]ReputationInfoC_Reputation.ExpandFactionHeader(factionSortIndex)[function]ReputationInfoC_Reputation.GetFactionDataByID(factionID) : factionData[function]ReputationInfoC_Reputation.GetFactionDataByIndex(factionSortIndex) : factionData[function]ReputationInfoC_Reputation.GetFactionParagonInfo(factionID) : currentValue, threshold, rewardQuestID, hasRewardPending, tooLowLevelForParagon, paragonStorageLevel[function]ReputationInfoC_Reputation.GetGuildFactionData() : guildFactionData[function]ReputationInfoC_Reputation.GetGuildRepExpirationTime() : expirationTime[function]ReputationInfoC_Reputation.GetNumFactions() : numFactions[function]ReputationInfoC_Reputation.GetReputationSortType() : sortType[function]ReputationInfoC_Reputation.GetSelectedFaction() : selectedFactionSortIndex[function]ReputationInfoC_Reputation.GetWatchedFactionData() : watchedFactionData[function]ReputationInfoC_Reputation.IsAccountWideReputation(factionID) : isAccountWide[function]ReputationInfoC_Reputation.IsFactionActive(factionSortIndex) : isActive[function]ReputationInfoC_Reputation.IsFactionParagon(factionID) : factionIsParagon[function]ReputationInfoC_Reputation.IsFactionParagonForCurrentPlayer(factionID) : currentPlayerHasParagon[function]ReputationInfoC_Reputation.IsMajorFaction(factionID) : isMajorFaction[function]ReputationInfoC_Reputation.RequestFactionParagonPreloadRewardData(factionID)[function]ReputationInfoC_Reputation.SetFactionActive(factionSortIndex, setActive)[function]ReputationInfoC_Reputation.SetLegacyReputationsShown(showLegacyReputations)[function]ReputationInfoC_Reputation.SetReputationSortType(sortType)[function]ReputationInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.