>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

6,329 entries
C_ItemSocketInfo.CompleteSocketing()[function]ItemSocketInfoC_ItemSocketInfo.GetCurrUIType() : uiType[function]ItemSocketInfoC_ItemSocketInfo.GetExistingSocketInfo(index) : name, icon, gemMatchesSocket[function]ItemSocketInfoC_ItemSocketInfo.GetExistingSocketLink(index) : existingSocketLink[function]ItemSocketInfoC_ItemSocketInfo.GetNewSocketInfo(index) : name, icon, gemMatchesSocket[function]ItemSocketInfoC_ItemSocketInfo.GetNewSocketLink(index) : newSocketLink[function]ItemSocketInfoC_ItemSocketInfo.GetNumSockets() : numSockets[function]ItemSocketInfoC_ItemSocketInfo.GetSocketItemBoundTradeable() : socketItemTradeable[function]ItemSocketInfoC_ItemSocketInfo.GetSocketItemInfo() : name, icon, quality[function]ItemSocketInfoC_ItemSocketInfo.GetSocketItemRefundable() : socketItemRefundable[function]ItemSocketInfoC_ItemSocketInfo.GetSocketTypes(index) : socketType[function]ItemSocketInfoC_ItemSocketInfo.HasBoundGemProposed() : hasBoundGemProposed[function]ItemSocketInfoC_ItemSocketInfo.IsArtifactRelicItem(info) : isArtifactRelicItem[function]ItemSocketInfoC_ItemUpgrade.CanUpgradeItem(baseItem) : isValid[function]ItemUpgradeC_ItemUpgrade.ClearItemUpgrade()[function]ItemUpgradeC_ItemUpgrade.CloseItemUpgrade()[function]ItemUpgradeC_ItemUpgrade.GetHighWatermarkForItem(itemInfo) : characterHighWatermark, accountHighWatermark[function]ItemUpgradeC_ItemUpgrade.GetHighWatermarkForSlot(itemRedundancySlot) : characterHighWatermark, accountHighWatermark[function]ItemUpgradeC_ItemUpgrade.GetHighWatermarkSlotForItem(itemInfo) : itemRedundancySlot[function]ItemUpgradeC_ItemUpgrade.GetItemHyperlink() : link[function]ItemUpgradeC_ItemUpgrade.GetItemUpgradeCurrentLevel() : itemLevel, isPvpItemLevel[function]ItemUpgradeC_ItemUpgrade.GetItemUpgradeEffect(effectIndex, numUpgradeLevels?) : outBaseEffect, outUpgradedEffect[function]ItemUpgradeC_ItemUpgrade.GetItemUpgradeItemInfo() : itemInfo[function]ItemUpgradeC_ItemUpgrade.GetItemUpgradePvpItemLevelDeltaValues(numUpgradeLevels) : currentPvPItemLevel, upgradedPvPItemLevel[function]ItemUpgradeC_ItemUpgrade.GetNumItemUpgradeEffects() : numItemUpgradeEffects[function]ItemUpgradeC_ItemUpgrade.IsItemBound() : isBound[function]ItemUpgradeC_ItemUpgrade.SetItemUpgradeFromCursorItem()[function]ItemUpgradeC_ItemUpgrade.SetItemUpgradeFromLocation(itemToSet)[function]ItemUpgradeC_ItemUpgrade.UpgradeItem(numUpgrades)[function]ItemUpgradeC_KeyBindings.ActivateBindingContext(newContext)[function]KeyBindingsC_KeyBindings.DeactivateBindingContext(context)[function]KeyBindingsC_KeyBindings.GetBindingByKey(action, context?) : binding[function]KeyBindingsC_KeyBindings.GetBindingContextForAction(action) : context[function]KeyBindingsC_KeyBindings.GetBindingIndex(action) : bindingIndex[function]KeyBindingsC_KeyBindings.GetCustomBindingType(bindingIndex) : customBindingType[function]KeyBindingsC_KeyBindings.GetSearchTagsForAction(action) : searchTags[function]KeyBindingsC_KeyBindings.GetTurnStrafeStyle() : style[function]KeyBindingsC_KeyBindings.IsBindingContextActive(context) : isActive[function]KeyBindingsC_KeyBindings.SetTurnStrafeStyle(style)[function]KeyBindingsC_KeyBindings.UpdateTurnStrafeBindingsForCharacter()[function]KeyBindingsC_LFGInfo.AreCrossFactionGroupQueuesAllowed(lfgDungeonID) : areCrossFactionGroupQueuesAllowed[function]LFGInfoC_LFGInfo.CanPlayerUseGroupFinder() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUseLFD() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUseLFR() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUsePVP() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUsePremadeGroup() : canUse, failureReason[function]LFGInfoC_LFGInfo.CanPlayerUseScenarioFinder() : canUse, failureReason[function]LFGInfoC_LFGInfo.ConfirmLfgExpandSearch()[function]LFGInfoC_LFGInfo.DoesActivePartyMeetPremadeLaunchCount(lfgDungeonID) : doesActivePartyMeetPremadeLaunchCount[function]LFGInfoC_LFGInfo.DoesCrossFactionQueueRequireFullPremade(lfgDungeonID) : doesCrossFactionQueueRequireFullPremade[function]LFGInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.