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Addon API

6,329 entries
C_GuildInfo.GetInfoText() : infoText[function]GuildInfoC_GuildInfo.GetMOTD() : motd[function]GuildInfoC_GuildInfo.GetPreferredPlaySettings() : loaded, preferredLocaleID, preferredDatacenterLocalityID, lastPreferredLocaleChangeDate, lastPreferredDatacenterLocalityChangeDate, changeCooldownDays[function]GuildInfoC_GuildInfo.GetPreferredPlaySettingsFeatures() : canChangeLocale, canChangeDatacenterLocality[function]GuildInfoC_GuildInfo.GuildControlGetRankFlags(rankOrder) : permissions[function]GuildInfoC_GuildInfo.GuildRoster()[function]GuildInfoC_GuildInfo.Invite(name)[function]GuildInfoC_GuildInfo.IsDiscordStreamSeparate() : separateStream[function]GuildInfoC_GuildInfo.IsEncounterGuildNewsEnabled() : enabled[function]GuildInfoC_GuildInfo.IsGuildOfficer() : isOfficer[function]GuildInfoC_GuildInfo.IsGuildRankAssignmentAllowed(guid, rankOrder) : isGuildRankAssignmentAllowed[function]GuildInfoC_GuildInfo.IsGuildReputationEnabled() : enabled[function]GuildInfoC_GuildInfo.Leave()[function]GuildInfoC_GuildInfo.MemberExistsByName(name) : exists[function]GuildInfoC_GuildInfo.Promote(name)[function]GuildInfoC_GuildInfo.QueryGuildMemberRecipes(guildMemberGUID, skillLineID)[function]GuildInfoC_GuildInfo.QueryGuildMembersForRecipe(skillLineID, recipeSpellID, recipeLevel?) : updatedRecipeSpellID[function]GuildInfoC_GuildInfo.RemoveFromGuild(guid)[function]GuildInfoC_GuildInfo.RequestGuildRename(desiredName)[function]GuildInfoC_GuildInfo.RequestGuildRenameRefund()[function]GuildInfoC_GuildInfo.RequestPreferredPlaySettings() : startedSuccessfully[function]GuildInfoC_GuildInfo.RequestRenameNameCheck(desiredName)[function]GuildInfoC_GuildInfo.RequestRenameStatus() : ableToRequest[function]GuildInfoC_GuildInfo.SetGuildRankOrder(guid, rankOrder)[function]GuildInfoC_GuildInfo.SetInfoText(infoText)[function]GuildInfoC_GuildInfo.SetLeader(name)[function]GuildInfoC_GuildInfo.SetMOTD(motd)[function]GuildInfoC_GuildInfo.SetNote(guid, note, isPublic)[function]GuildInfoC_GuildInfo.SetPreferredPlaySettings(preferredLocaleID, preferredDatacenterLocalityID) : startedSuccessfully[function]GuildInfoC_GuildInfo.Uninvite(name)[function]GuildInfoC_HeirloomInfo.AreAllCollectionFiltersChecked() : areAllCollectionFiltersChecked[function]HeirloomInfoC_HeirloomInfo.AreAllSourceFiltersChecked() : areAllSourceFiltersChecked[function]HeirloomInfoC_HeirloomInfo.HeirloomsAvailable() : areHeirloomsAvailable[function]HeirloomInfoC_HeirloomInfo.IsHeirloomSourceValid(source) : isHeirloomSourceValid[function]HeirloomInfoC_HeirloomInfo.IsUsingDefaultFilters() : isUsingDefaultFilters[function]HeirloomInfoC_HeirloomInfo.SetAllCollectionFilters(checked)[function]HeirloomInfoC_HeirloomInfo.SetAllSourceFilters(checked)[function]HeirloomInfoC_HeirloomInfo.SetDefaultFilters()[function]HeirloomInfoC_HouseEditor.ActivateHouseEditorMode(editMode) : result[function]HouseEditorUIC_HouseEditor.EnterHouseEditor() : result[function]HouseEditorUIC_HouseEditor.GetActiveHouseEditorMode() : editMode[function]HouseEditorUIC_HouseEditor.GetHouseEditorAvailability() : result[function]HouseEditorUIC_HouseEditor.GetHouseEditorModeAvailability(editMode) : result[function]HouseEditorUIC_HouseEditor.GetHouseEditorPlayerType() : playerType[function]HouseEditorUIC_HouseEditor.IsHouseEditorActive() : isEditorActive[function]HouseEditorUIC_HouseEditor.IsHouseEditorModeActive(editMode) : isModeActive[function]HouseEditorUIC_HouseEditor.IsHouseEditorStatusAvailable() : editorStatusAvailable[function]HouseEditorUIC_HouseEditor.LeaveHouseEditor()[function]HouseEditorUIC_HouseExterior.CancelActiveExteriorEditing()[function]HouseExteriorUIC_HouseExterior.GetCoreFixtureOptionsInfo(coreFixtureType) : coreFixtureOptionsInfo[function]HouseExteriorUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.