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Addon API

6,329 entries
C_EncodingUtil.SerializeCBOR(value?, options?) : output[function]EncodingUtilC_EncodingUtil.SerializeJSON(value?, options?) : output[function]EncodingUtilC_EncounterEvents.GetEventColor(encounterEventID, trigger) : color[function]EncounterEventsC_EncounterEvents.GetEventInfo(encounterEventID) : encounterEventInfo[function]EncounterEventsC_EncounterEvents.GetEventList() : encounterEventIDs[function]EncounterEventsC_EncounterEvents.GetEventSound(encounterEventID, trigger) : sound[function]EncounterEventsC_EncounterEvents.HasEventInfo(encounterEventID) : exists[function]EncounterEventsC_EncounterEvents.PlayEventSound(encounterEventID, trigger) : handle[function]EncounterEventsC_EncounterEvents.SetEventColor(encounterEventID, trigger, color?)[function]EncounterEventsC_EncounterEvents.SetEventSound(encounterEventID, trigger, sound?)[function]EncounterEventsC_EncounterJournal.GetBaseDifficultyID(difficultyID) : baseDifficultyID[function]EncounterJournalC_EncounterJournal.GetDungeonEntrancesForMap(uiMapID) : dungeonEntrances[function]EncounterJournalC_EncounterJournal.GetEncounterJournalLink(linkType, ID, displayText, difficultyID) : link[function]EncounterJournalC_EncounterJournal.GetEncountersOnMap(uiMapID) : encounters[function]EncounterJournalC_EncounterJournal.GetInstanceForGameMap(mapID) : journalInstanceID[function]EncounterJournalC_EncounterJournal.GetLootInfo(id) : itemInfo[function]EncounterJournalC_EncounterJournal.GetLootInfoByIndex(index, encounterIndex?) : itemInfo[function]EncounterJournalC_EncounterJournal.GetSectionIconFlags(sectionID) : iconFlags[function]EncounterJournalC_EncounterJournal.GetSectionInfo(sectionID) : info[function]EncounterJournalC_EncounterJournal.GetSlotFilter() : filter[function]EncounterJournalC_EncounterJournal.InitalizeSelectedTier()[function]EncounterJournalC_EncounterJournal.InstanceHasDifficultyID(difficultyID) : hasDifficultyID[function]EncounterJournalC_EncounterJournal.InstanceHasLoot(instanceID?) : hasLoot[function]EncounterJournalC_EncounterJournal.IsEncounterComplete(journalEncounterID) : isEncounterComplete[function]EncounterJournalC_EncounterJournal.OnClose()[function]EncounterJournalC_EncounterJournal.OnOpen()[function]EncounterJournalC_EncounterJournal.ResetSlotFilter()[function]EncounterJournalC_EncounterJournal.SetPreviewMythicPlusLevel(level)[function]EncounterJournalC_EncounterJournal.SetPreviewPvpTier(tier)[function]EncounterJournalC_EncounterJournal.SetSlotFilter(filterSlot)[function]EncounterJournalC_EncounterJournal.SetTab(tabIdx)[function]EncounterJournalC_EncounterJournal.StartArathiRPE()[function]EncounterJournalC_EncounterTimeline.AddEditModeEvents() : loopTimerDuration[function]EncounterTimelineC_EncounterTimeline.AddScriptEvent(eventInfo) : eventID[function]EncounterTimelineC_EncounterTimeline.CancelAllScriptEvents()[function]EncounterTimelineC_EncounterTimeline.CancelEditModeEvents()[function]EncounterTimelineC_EncounterTimeline.CancelScriptEvent(eventID)[function]EncounterTimelineC_EncounterTimeline.FinishScriptEvent(eventID)[function]EncounterTimelineC_EncounterTimeline.GetCurrentTime() : currentTime[function]EncounterTimelineC_EncounterTimeline.GetEventColor(eventID, overrideTrigger?) : color[function]EncounterTimelineC_EncounterTimeline.GetEventCountBySource(source) : count[function]EncounterTimelineC_EncounterTimeline.GetEventHighlightTime() : highlightTime[function]EncounterTimelineC_EncounterTimeline.GetEventInfo(eventID) : info[function]EncounterTimelineC_EncounterTimeline.GetEventList() : events[function]EncounterTimelineC_EncounterTimeline.GetEventState(eventID) : state[function]EncounterTimelineC_EncounterTimeline.GetEventTimeElapsed(eventID) : timeElapsed[function]EncounterTimelineC_EncounterTimeline.GetEventTimeRemaining(eventID) : timeRemaining[function]EncounterTimelineC_EncounterTimeline.GetEventTimer(eventID) : duration[function]EncounterTimelineC_EncounterTimeline.GetEventTrack(eventID) : track, trackSortIndex[function]EncounterTimelineC_EncounterTimeline.GetSortedEventList(maxEventCount?, maxEventDuration?, excludeTerminalStates, excludeHiddenEvents) : events[function]EncounterTimeline

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.